Is anyone else really impressed with the sound design in Bioshock 2 (both singleplayer and multiplayer). I can hear splicers so clearly in singleplayer including all of their whispers and footsteps. The same goes for multiplayer where having a headset really pays off when I hear footsteps, and know exactly how many enemies to expect. But, I tried it just with my surround sound speakers set to medium volume and can hear really clearly with those two. I think they did an excellent job with this.
So far, this is the best use of sound I've seen in a game thus far. It adds both tension and awareness, but I'm curious...Are there any other games that have had such an impressive use of sound (other than music games of course)? Most First Person Shooters or Third person shooters usually have the strategical element of their sound lost in the chaos of firefights or simple lack of quality. What do you guys think?
BioShock 2
Game » consists of 26 releases. Released Feb 09, 2010
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