Bioshock 2: The franchise that lost its new flavor
Welcome to another Perch of StaticFalconar, this is the only time of year I have to blog about gaming in 2010. This is part 2 of reminiscing over Bioshock 2.
It’s good thing I had waited until the end of the year to write this since I am not alone. While I might not think the Bioshock franchise has “Jumped the shock” there was that certain something in the first one that drew me in. No it wasn’t the fire/ice effects, nor was it the relatively new setting of underwater instead of some WW2 again. It was purely the story setting. I had seen the trailers at E3 initially for Bioshock, and I wasn’t impressed. But it wasn’t until my friend had said “Bioshock is about you not knowing who you are, crash lands in a underwater city where you find out the outcome of a society based on science and freedom that radically hates religion and regulation.”
I was hooked. Sure it probably helped that I never studied any politics in my life, so some of the story wasn’t as much entertaining as it was pure insight and education of politics in theory. Of course there was more, but it was enough to get interested into a new franchise. But now we are at number 2 and soon to be number 3.
Since we can never truly “go back to the same home we remembered”, Bioshock would of course have to go forward. Its just too bad, the marketing team had totally lost sight of what made the first one interesting in the first place (at least to me). In Bioshock 2, the marketing was totally fixated on selling us the idea of fighting Big sisters and being a little sister. Bioshock 3 is like: “Yos, we’s in the Cloudz”. This may be interesting to someone else, but at least to me it just doesn’t do it since there is nothing of interest in it. You might as well show me the same flashy fire/ice effects of Bioshock 1, or the Vietnam inspired scene in Black Ops for the flash and flare; I’ll probably be just as bored as ever. Sure it may be fun to see, but it doesn’t draw me in. Just seeing the trailers, or someone playing these scenes would give me more enjoyment then actually playing it. This may not be true for those of you that love FPS games, but I’m sure I’m not alone.
Alright FPS fans, where do you see Bioshock franchise going? Does the trailers for FPS games showing all flash and flare do anything for you guys?
Tomorrow no more talk about a genre I know little about, instead it’ll be one I can write a book on. Fighting games.
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