Whats up with Bodycount?

#1 Posted by left4doof (286 posts) -

 I'm somewhat perplexed by this game . Its was announced a couple of months ago they just started showing gameplay and now its coming out in about 2 weeks . Sounds to me like its either going to be bad or be delayed .

#2 Posted by Twisted_Scot (1180 posts) -

I think it'll be released on time but I'm somewhat skeptical of this one too. Especially when I read something about them making up their own FPS controls. I'll wait and see how the controls and game turn out before judgment but if it ain't broken don't fix it in my book. I wouldn't be shocked at a 2 or 3 out of 5 review tho.

#3 Posted by Redbullet685 (6065 posts) -

I think it looks fun. It's made by the guys that did Black, and it looks a lot like Black, so that is good.

#4 Posted by cribbel1 (60 posts) -

naaw, to many other games i would buy, before i would buy this..

#5 Posted by Yanngc33 (4496 posts) -
@left4doof
The game was announced over a year ago. They lost their lead producer (Stuart Black) and they changed the entire art style. They rebooted the game roughly 6 months ago which is why you haven't seen anything about it 
#6 Posted by buft (3321 posts) -
@left4doof said
 I'm somewhat perplexed by this game . Its was announced a couple of months ago they just started showing gameplay and now its coming out in about 2 weeks . Sounds to me like its either going to be bad or be delayed .
played some of the demo, doesn't seem that great but maybe i'm looking at it wrong, seems like the cover system could take some getting used to
#7 Posted by Eaxis (949 posts) -

The demo was awful. When I wanted to aim with the left trigger I couldn't move and shoot. It forced me to stand still and aim from a cover position. The shooting was poor and their attempt at a skill shot system is laughable compared to Bulletstorm.

#8 Posted by drag (1223 posts) -

I played the demo ... I would not recommend the experience.  
On a fundamental level, the game is far to clunky and slow to take advantage of or have any real fun with the skillshot-type system they've put into it.

#9 Posted by SomeDeliCook (2341 posts) -

@Yanngc33: That... is completely ridiculous. So basically the game was abandoned but still had to be released in some form or another.

#10 Posted by OmegaPirate (5522 posts) -

That demo is atrocious 
 
Abort! abort! 
 
Want to have your mind fucked? watch the reload animation 
 
WATCH THE RELOAD ANIMATION

#11 Posted by Gizmo (5389 posts) -

Poor mans BulletStorm.

#12 Posted by MetalBaofu (1429 posts) -
@Eaxis said:

The demo was awful. When I wanted to aim with the left trigger I couldn't move and shoot. It forced me to stand still and aim from a cover position. The shooting was poor and their attempt at a skill shot system is laughable compared to Bulletstorm.

You have to do a "half-press" of the LT to be able to aim and move at the same time.  If you press the LT all the way in you go into a sort of cover mode where you can use the left analog stick to lean left/right, duck behind cover, etc.   Don't get me wrong....I thought it was a horrible way of doing it.  I just wanted to point out that you can move and aim at the same time.
#13 Posted by NTM (7516 posts) -

I don't know. It does kind of look... mediocre. The bigger problem is that they didn't make Black 2, and yet again, there's another spiritual successor. Hopefully it's not what Kane & Lynch was to Freedom Fighters.

#14 Posted by Bollard (5742 posts) -
@Yanngc33 said:
@left4doof: The game was announced over a year ago. They lost their lead producer (Stuart Black) and they changed the entire art style. They rebooted the game roughly 6 months ago which is why you haven't seen anything about it 
I didn't know it had been rebooted but yeah, this game has been around for AGES. Also, Codemasters don't exactly have the best track record with FPSes soooo don't hold your breath.  
 
That said, Edge Magazine liked what they saw and made it sound less shit than it first appeared. 
#15 Edited by downtime58 (224 posts) -

Just tried the demo, and I honestly want to go back to Duke Nukem and apologize for being so critical. I don't even know where to begin - 10 minutes of this game left my head spinning. 
 
Terrible control decisions, janky movement and animations, endlessly spawning AI that either hits you with pinpoint accuracy from far away or just runs around in circles not seeing you standing next to them, and no story - I'm not sure it's possible for a voiceover to be more generic (or sound more bored while talking to you.) I want to see a GB review just so they can experience this game in full.

#16 Posted by Captain_Felafel (1594 posts) -

I want to say this game has been kicking around for a lot longer than 2 months... I seem to remember seeing some generic-ass looking gameplay demos from this game at least as far back as last E3, if not longer.

#17 Posted by believer258 (12075 posts) -
@metalhead87 said:
@Eaxis said:

The demo was awful. When I wanted to aim with the left trigger I couldn't move and shoot. It forced me to stand still and aim from a cover position. The shooting was poor and their attempt at a skill shot system is laughable compared to Bulletstorm.

You have to do a "half-press" of the LT to be able to aim and move at the same time.  If you press the LT all the way in you go into a sort of cover mode where you can use the left analog stick to lean left/right, duck behind cover, etc.   Don't get me wrong....I thought it was a horrible way of doing it.  I just wanted to point out that you can move and aim at the same time.
You have to do a half-press of the LT button to aim and move at the same time... 
You have to do a half-press of the LT button... 
Half-press of the LT button... 
 
Wait, what the fuck? Are you saying it's like Resident Evil 4 and 5, where you can't shoot and move at the same time? That seems very counter-intuitive to what they were going for... I'm going to have to try this game out to see how shit it really is.
Online
#18 Edited by MetalBaofu (1429 posts) -
@believer258 said:

Are you saying it's like Resident Evil 4 and 5, where you can't shoot and move at the same time?

No, you can move and shoot at the same time.  You can run and shoot normally, without aiming at all.  Doing a "half-press" on the LT causes you to kinda zoom in and be more accurate.  You can move and shoot while doing that as well.  If you press LT all the way in, then you are frozen in place in a sort of cover mode.  While in that cover mode you can duck behind cover, lean left/right, etc. by using the left analog stick.   By the way, the term "half-press" is from the game, not me.
#19 Posted by zaglis (910 posts) -
@Eaxis said:

The demo was awful. When I wanted to aim with the left trigger I couldn't move and shoot. It forced me to stand still and aim from a cover position. The shooting was poor and their attempt at a skill shot system is laughable compared to Bulletstorm.

Medal of Honor Airborne did the same thing and that was a good game, but just the PC version. Console version was a frustrating mess and you had to hold in right stick to move while aimed (shift on PC)
#20 Posted by Eaxis (949 posts) -

@metalhead87 said:

@Eaxis said:

The demo was awful. When I wanted to aim with the left trigger I couldn't move and shoot. It forced me to stand still and aim from a cover position. The shooting was poor and their attempt at a skill shot system is laughable compared to Bulletstorm.

You have to do a "half-press" of the LT to be able to aim and move at the same time. If you press the LT all the way in you go into a sort of cover mode where you can use the left analog stick to lean left/right, duck behind cover, etc. Don't get me wrong....I thought it was a horrible way of doing it. I just wanted to point out that you can move and aim at the same time.

My bad;).

#21 Posted by Polizei (30 posts) -

I just played the demo... This game is bad. 

#22 Posted by Maclintok (177 posts) -

The demo was just OK. 
 
They tried to do two things differently:  the leaning controls and the look of ADS (aiming down sights).  Neither of these things feels well executed at all.

#23 Posted by sins_of_mosin (1556 posts) -

Has anyone reviewed this game at all?  I'm shocked that IGN didn't spit out a review by now.
#24 Posted by Napalm (9020 posts) -
#25 Posted by HydraHam (1338 posts) -

I played a little earlier at a friends house and i dug it, i won't go out and spend $65 on it and it's not a 8/10,9/10 etc. game but honestly i enjoyed it more than most "generic" shooters out there, i dig the old school arcade shooter field where you don't rely on stupid perks or any of that, none of that iron sight stuff it's just straight up raise hell and blow shit up, i think that is fun.

I will defiantly pick this up, but most likely in a week when it goes on sell for 29.99 because it isn't going to sell more than a handful of copies, im sure BB/Amazon will have it for $30 before the end of september.

#26 Posted by SgtGrumbles (1024 posts) -

It's the worst demo that I've played in recent memory, I sometimes wonder what the mentality behind releasing a demo of an obviously poor game is. Surely you should try and keep its badness a secret until people have spent their money?

#27 Posted by RE_Player1 (7573 posts) -

Yo dude it fucking sucks. Played the demo and it was garbage.

#28 Posted by Napalm (9020 posts) -
#29 Posted by wolf_blitzer85 (5287 posts) -

I want to know where the hell the Quick Look disappeared to. It was scheduled for today, now I am sad.

#30 Posted by EchoEcho (836 posts) -

I've been sitting around waiting for the Quick Look, too. It was scheduled on the front page right up until it was supposed to be up, and then... nothing. I already know what my impression is from the demo (*horrrk*) but I was curious to see the GB crew at the reigns.

#31 Edited by BleedingStarX (283 posts) -

I played the game in work and I honestly found it quite enjoyable. Sure the controls were annoying more often than not but I did enjoy the hour I spent with it. There's no way I'd ever pay £40 for it but for £15-£20 I'd probably pick it up

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