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Game » consists of 2 releases. Released Sep 15, 2005
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Episodic games that were left incomplete due to the project being halted or cancelled before the final episode could be released.
Games that ask the player whether they are sure about the decision that they have just made.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
A non-interactive sequence within a game most often used for plot advancement.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Some games portray cutscenes as portraits of characters talking to each other.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Video games that are based on comic books, manga and graphic novels.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A game in which the "seeker" covers his/her eyes while the other players try to find a good hiding spot. It is then up to the seeker to find the hiding players.
Games with characters known for wearing hoods over their heads, whether they be cloaked cultists, assassins, or just guys that keep their hoodies in the upright-and-locked position.
The expression of care and love, an act performed in many games.
A digital storefront which donates some of its profits to charity.
A bridge made using whatever is available at the moment; used as a method to cross obstacles, such as gaps or bodies of water.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
A gameplay mechanic allowing players to store their items and freely carry them around.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
This concept is for games in which at least one of the main characters is male.
Sometimes one playable character just isn't enough.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Rat Creatures are (as the name suggests) feral ratlike creatures. They eat nearly anything, including bones.
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