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    Braid

    Game » consists of 11 releases. Released Aug 06, 2008

    Manipulate time to complete puzzles in this 2D platform game made by indie developer Jonathan Blow.

    stuntgibbon's Braid (Xbox 360 Games Store) review

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    • stuntgibbon wrote this review on .
    • 0 out of 0 Giant Bomb users found it helpful.
    • This review received 3 comments

    Impressionistic Frustration

    Let’s say I bake you a tray full of cookies.  You can see them, smell them and almost taste them.  Only, I’ve decided you’re too dumb to have any.  This is Braid, in a nutshell. Every level introduces a new way to make the player feel insanely stupid. The learning curve accelerates extremely fast. Once you think you understand how the game works, it turns out you really don’t and you’re stuck once again.

    Here’s this key you need, only you can’t jump high enough and there’s no ladder, but you can rewind time and watch your character move backwards through the same lack of clues… and oh well, how about the exit instead?

    I wanted to like this game from the get go.  It started with interesting impressionistic backgrounds, a soothing soundtrack (that even cleverly plays backwards when you rewind time) and the promise of new twists on some of the oldest conventions in videogames. While in some ways, it delivers on this new experience, it doesn’t bring one that I enjoy.

    I’ve found that games that make me feel dumber and dumber, make me less and less likely to want to continue through the game. Only rarely do I seem to have the right amount of clues to snag all the puzzle pieces, and the rest of the areas are pure frustration.  Some may argue it’s this very frustration that leads to a greater sense of accomplishment when you figure things out.  However, this happened so rarely, I find myself grasping eagerly for other games instead.

    Other reviews for Braid (Xbox 360 Games Store)

      You are your own Castle. 0

      I want to rewind time. I want to be able to go back to this morning, to forget everything that happened in the past 12 hours. I want to play Braid again, to have those same revelations, those same discoveries all over again. I want to find the solutions to those devious puzzles, to see the bizarre creatures, to delve into every unique mechanic the game has to offer. Just once more, from the top. But I can't. The least I can do, however, is to help you see those revelations for yourself. Braid is...

      19 out of 21 found this review helpful.

      A haunting, memorable, interpretative piece of art. 0

      I don’t know where to begin. I guess I’ll start at the beginning. Or at least the beginning of my experience with Braid. I didn’t know anything about this title when I downloaded the demo off of live arcade. I never followed a single preview. I was completely in the dark all things Braid, but five minutes in to the demo I realized that this was something amazing. At first I thought I understood Braid. A simple platformer with a fantastically implemented time mechanic. In Braid you play as Tim,...

      9 out of 9 found this review helpful.

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