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    Call of Duty: World at War

    Game » consists of 21 releases. Released Nov 11, 2008

    The fifth installment of the Call of Duty series, bringing most of the gameplay and graphical improvements of Call of Duty 4: Modern Warfare back to World War II conflict. It is also the first Call of Duty game set in the Pacific Theater.

    turducken's Call of Duty: World at War (Xbox 360) review

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    Call of Duty: World at War

    Call of Duty: World at War does what it set out to do.  Unfortunately, it set out to be exactly like Call of Duty 4.  While Call of Duty 4 was a great game, this does nothing to advance the genre.

    Pros:

    -The single player campaign does not "screw up". It maintains everything that made the Call of Duty 4 campaign great to play, while putting it in the setting of WWII.  The addition of the Pacific campaign was a great touch.

    -Flammable environments.  The flamethrower is definitely a good addition in the game, because it fits the time period.  It also has very realistic effects, which always improve the game.

    -Realistic weaponry.  This was a problem with Treyarch's last Call of Duty game, where the weapons attributes were not accurate to reality.  Of course, this isn't as obvious to someone who hasn't fired most of the game's weapons.


    Cons:

    -Multiplayer again ruined by tanks.  Why do they add tanks and make them so strong?  Sure, it is realistic, but as soon as a player gets in a tank, that player wins the game.  Not fun to play.  There is a reason Call of Duty 4 didn't have tanks, even though tanks are still used occasionally in modern warfare.  Seeing as how multiplayer is a big deal, this is a hefty toll.

    -Single player campaign is WAY too hard.  Veteran difficulty is entirely based on luck.  Every enemy will throw grenades at the same time so that you can't run, and they also snipe you from places you don't even know about.  Call of Duty 4 had a good difficulty going.  Veteran had you die in a few places, but you could figure out some new strategy.  There is no real strategy to hide behind the one "safe-ish" rock, and hope they don't throw grenades while you are shooting them.  It's all luck.  Bad.


    All in all, I think this game deserves an 8.25 out of 10.  Not too bad, but wait for the price to go down.  If you really need to play a Call of Duty game in the meantime, get Call of Duty 4.

    Other reviews for Call of Duty: World at War (Xbox 360)

      Call of Duty World at War Review 0

      I love World War II. I love playing World War II videogames so naturally I've played many Call of Duty games. I played Finest Hour, Call of Duty 2, Big Red One, Call of Duty 3, Modern Warfare and of course World at War. Ever since I first watched my friend play Call of Duty 2 on a PC, and then play it on my own Xbox 360 (being the first 360 game I owned), I fell in love with the Call of Duty series. My favorite Call of Duty is Modern Warfare, but Call of Duty 2 is an very close second and I had ...

      2 out of 2 found this review helpful.

      World At War is nothing particularly new, but it retains many good qualities 0

      Call of Duty: World At War returns to WW2 as opposed to it's predecessor, to mostly positive results. World At War presents a darker, grittier tone than past games in the series, as well as including a theater of war never used before in a COD game, and a multiplayer mode that is more of the same, and a new Zombie survival mode.World At War kicks off the campaign with you playing as Pvt. Miller, being held captive in a Japanese camp on the island of Makin Atoll, where him and his teammates have ...

      1 out of 1 found this review helpful.

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