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Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
When the player's death is addressed and integrated in-game as a part of the player's continuing story. This often involves reincarnation of sorts, or the player continues by moving on to a different character.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A Fencer; a person who fights with a sword. Swordsmen are common in medieval strategy games.
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