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First Sons
First Sons is the third gang that you encounter in inFamous. They are under Kessler's control, and are the most powerful gang in the game.
Appears in 1 games
First appeared in inFamous
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Dust Men
The Dust Men are the second gang you encounter in inFAMOUS. They're under Alden's control, and wear trash bags.
Appears in 1 games
First appeared in inFamous
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Reapers
Reapers are the first gang you encounter in the game, "InFAMOUS." They are controlled by Sasha, and wear grim reaper-like costumes, never revealing their faces.
Appears in 1 games
First appeared in inFamous
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Find the Generator
Finding a generator, power switch, or other mechanism to restore power to a critical area is a common task in video games.
Appears in 3 games
First appeared in Covert Ops: Nuclear Dawn
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Fake Reloading Animation
It's common in games, especially third-person shooters, for the player character's reloading animation to merely mime the motion of reloading, instead of actually doing so.
Appears in 22 games
First appeared in Martian Gothic: Unification
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Sheriff
A law-enforcement officer with responsibility for a county.
Appears in 21 games
First appeared in Sheriff
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Press A to Start
Games that want you to press A to start.
Appears in 15 games
First appeared in Fatal Fury Special
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Cie'th
When l'Cie fail to complete their given focus, they become monsters known as Cie'th.
Appears in 1 games
First appeared in Final Fantasy XIII
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Super Game Boy Enhancement
Certain Game Boy titles included special enhancements available only when played on an SNES using a Super Game Boy adapter.
Appears in 141 games
First appeared in Space Invaders
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l'Cie
l'Cie are humans who have been turned into servants by fal'Cie.
Appears in 1 games
First appeared in Final Fantasy XIII
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Survival Horror
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
Appears in 227 games
First appeared in AX-2: Uchuu Yusousen Nostromo
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Pointless Lives
After losing the allotment of lives, using a continue does not penalize the player. With no punishment for losing all lives, it makes limited lives superfluous.
Appears in 14 games
First appeared in Ninja Gaiden
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Action Command
Whether a timed button press or a more complex action, these are inputs performed during attack animations to increase damage. Most often seen in the Mario RPG series.
Appears in 11 games
First appeared in Super Mario RPG: Legend of the Seven Stars
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HUDdie
HUD elements, such as health or ammunition, which appear physically on the player characters outfit, objects, equipment and weapons.
Appears in 14 games
First appeared in ICON: Quest for the Ring
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Greek Mythology
Stories and legends created by the ancient Greeks. Today these myths are used as an endless source of inspiration for all media.
Appears in 63 games
First appeared in Hercules
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eSports
eSports is the rising phenomenon of competitive gaming backed by professional content delivery and solid corporate sponsorships.
Appears in 31 games
First appeared in Quake II
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Walking Protagonist
When a protagonist chooses to walk as a default instead of jogging or running. The character will opt to walk even with a full tilt of the control stick.
Appears in 43 games
First appeared in Podd
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Enemy Tagging
A game feature that allows the player to "tag" enemies with an indicator so that their teammates can see them on their screen or map.
Appears in 39 games
First appeared in Battlefield 2
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Four Antagonists
Common in old RPGs, you must face off against a group of four villains over the course of the game. Often, they are linked to a certain element.
Appears in 15 games
First appeared in Final Fantasy
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Florida Panthers
The Florida Panthers are a pro hockey team based in Sunrise, Florida. Members of the Southeast Division of the Eastern Conference of the NHL, they are the southernmost NHL team.
Appears in 34 games
First appeared in NHL '94
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The Blight
A Blight occurs when the otherwise chaotic and disorganized Darkspawn awake an Old God with their taint and it arises to lead the hoard as an Archdemon.
Appears in 2 games
First appeared in Dragon Age: Origins
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Steam Play
A series of Steam features related to cross-platform play, including cross-buy, cross-play, and Linux compatibility layers.
Appears in 411 games
First appeared in Space Ace
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Banzai Attack
Banzai Attacks are last-ditch attacks traditionally by Japanese forces in order to avoid surrender or dishonor.
Appears in 5 games
First appeared in Call of Duty: World at War
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Last Man Standing
A competitive multiplayer mode similar to the deathmatch mode which is signified by limited or no abilities to respawn.
Appears in 9 games
First appeared in Bomberman
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Electro Bolt
An Plasmid that appears both in Bioshock and Bioshock 2.
Appears in 5 games
First appeared in Body Blows
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Oscar Mike
Military Jargon that means "on the move".
Appears in 11 games
First appeared in Halo 3: ODST
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Must Press Start to Play
Start doesn't mean "A". Start means "start", son. Kids these days...
Appears in 168 games
First appeared in Rygar
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Ectoplasm
An ethereal substance emanated from a ghost or physical medium.
Appears in 6 games
First appeared in Clive Barker's Undying
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Dark Past
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
Appears in 85 games
First appeared in Portopia Renzoku Satsujin Jiken
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fal'Cie
Lifeforms beyond the understanding of mortals in Final Fantasy XIII. Some control Cocoon and protect humans from Pulse, the world below. Others shape the surface of Pulse.
Appears in 1 games
First appeared in Final Fantasy XIII
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Fainting
Although killing or being killed has been one of the most universal mechanics in games through the years, in some games players or their foes merely faint instead.
Appears in 38 games
First appeared in Sheriff
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Replica Soldier
A clone super soldier from the F.E.A.R. games. They are telepathically controlled by people with psychic powers (Paxton Fettel or Alma)
Appears in 5 games
First appeared in F.E.A.R.: First Encounter Assault Recon
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Knights of the Ebon Blade
An organization of Death Knights, freed from the grasp of the Lich King who regrouped to defeat him.
First appeared in World of Warcraft
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Argent Dawn
An organization focused on preventing threats against Azeroth, mainly the Scourge and the Burning Legion.
Appears in 1 games
First appeared in World of Warcraft: The Burning Crusade
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Wraith
Wraith are apparitions clad in dark robes. They are often in possession of scythes, making them somewhat akin to Reapers. Some have magical abilities.
Appears in 37 games
First appeared in Ultima
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Multiple Storylines
Games that feature more than one storyline, each often paired with a different protagonist. The storylines may intersect, or they may be completely independent of one another.
Appears in 120 games
First appeared in Romancing SaGa
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Game Sharing
A feature of some PSP games that allows two PSPs to play together with only one UMD.
Appears in 60 games
First appeared in Bomberman
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Retroactive Continuity
Retcon, as it is more commonly known, is a change in an existing storyline to accommodate future games in the same fiction.
Appears in 15 games
First appeared in Metal Gear
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Rats
The foil of almost every early RPG lover, these rodents often live in sewers. While most rats are simple targets, games like Ratatouille make them the hero.
Appears in 225 games
First appeared in Radar Rat Race
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Bugbear
A bugbear is a large, bear-like humanoid creature that is usually one of many enemy types in fantasy-themed RPG games.
Appears in 12 games
First appeared in Breath of Fire II
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Valuable Garbage
A video game concept in which plainly valuable items, weapons, and even hard currency are routinely found in trash cans and roadside dumpsters.
Appears in 56 games
First appeared in 720º
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Tessellation
Real-Time Polygonal Tessellation is a method of drawing polygonal models. A dynamic process, tessellation renders and dumps triangular polygons in proportion to distance and level-of-detail. It is a flagship feature of DirectX 11 and OpenGL.
Appears in 19 games
First appeared in Starfighter 3000
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Hybrid Creatures
Games which contain either animals crossed with other animals or animal/human creatures.
Appears in 13 games
First appeared in EarthBound
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Light Switch
Games often feature working light switches that allow the player to manually switch on and off the lighting in a room.
Appears in 26 games
First appeared in Summer Santa
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