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Control point map in Team Fortress 2. Extended version of Gorge, focusing on two teams battling over all five points rather than attack and defense.
The setting for the MMO Planetside. Originally, Auraxis was a planet consisting of 10 continents: Amerish, Ceryshen, Cyssor, Esamir, Forseral, Hossin, Ishundar, Oshur, Searhus, and Solsar.
A popular Attack/Defend map from Team Fortress Classic. The setting was similar to than of an old, war-torn European city.
CP_Badlands is a remake of the classic CTF_Badlands from Team Fortress Classic. Much of the map has been changed and the map type has been changed from capture the flag to control point and arena.
Buccaneer bay is one of Battlefield Heroes' biggest maps and is notable for it's giant shipwreck in the center.
DICE's most recent map addition to Battlefield Heroes. Coastal Clash was named in a community naming contest after being showed a screenshot of it's windmill.
Coldfront is a community-made control point map for Team Fortress 2. It was released in the Engineer update.
An official Day of Defeat: Source area capture map.
An official Day of Defeat: Source area capture map which was originally in Day of Defeat 1.3.
An official Day of Defeat: Source area capture map created by Valve which is a remake of popular community map 'Salermo', it was released as part of a huge game update for Day of Defeat: Source.
A community made control point map for Team Fortress 2, created by the maker of cp_junction.
A control point map with five points in the style of Badlands. Its symmetrical layout provides for high-speed and well-balanced gameplay, while the multiple indoor routes, connected to larger outdoor arenas, provide a wide set of interesting and varied combat spaces.
Control point map in Team Fortress 2. Officially added to the game during the Australian Christmas update.
A community map added by Valve on the April 28, 2010 update. It was created by community member Jamie "Fishbus" Manson and is a standard control point map.
A CP map which focus on quick turnaround and short rounds, Gorge is an attack/defend that only has two control points. It is set in the alpine theme.
Granary is a fast paced control point map in Team Fortress 2. This map consists of 5 control points that decide the outcome of both opposing teams.
A level from the valve game Team Fortress 2. It works as follows: The blu team must capture points A and B, then they must capture C to win. Its the Red teams job to defend.
Community-made map officially released as part of the Manniversary update. Five point control point-style map, similar to Granary.
Hydro is a territory control map that is split into several different areas, and randomly chosen connection paths.
Junction is a community made map for Team Fortress 2.
Lumberyard is one of the first Team Fortress 2 maps to use the game mode, Arena. It's the first map to use an alpine theme.
The second Arena map added in the Sniper/Spy update for Team Fortress 2. A King of the Hill version of the map was added with the Classless Update.
Ravine is one of the first maps in Team Fortress 2 to use the game mode, Arena.
An Arena map for Team Fortress 2 added with the Sniper/Spy update. It is the first TF2 map to include weather effects, which in this case is rain. King of the Hill and CTF versions of the map were added with the Classless Update.
This Team Fortress 2 community map was added with the Heavy update. Steel is an attack/defend in which the attacking team must capture point E. By capturing points A-D on the way it makes it easier to reach E.
One of the most popular maps from Battlefield 2, Strike At Karkand is an intense firefight within the streets of Karkand between the MEC and the US.
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