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Game » consists of 1 releases. Released Oct 25, 2006
Enemies rushing off cliffs in order to get the protagonist or enemies that are sent to the abyss by the protagonist.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
A cutscene that is viewed through the eyes of the protagonist or some other character. POV stands for "point of view".
When you (or you opponents) tumble due to collision or a slippery substance (ice, banana peel, etc.) Often used for comedic effect.
A physics system used to procedurally generate body movement similar to rag dolls.
This character has been sacrificed by the game designers to serve as a warning or amusement (probably both). These are the non-player characters who die at the beginning of the game or level.
Ability to see a character's body in mirrors, water, or other surfaces.
Some games bought at physical stores and online retailers can be activated on Steam using its CD key. Some come with compulsory Steam activation, while for others it is optional.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
SecuROM is a controversial form of DRM, most famously used on EA's strategy game Spore.
Enemies that hide behind shields.
Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
Player assignable points that unlock or enhance skills allowing for character customization.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
Smithing is a trade skill used to craft and shape metal. Steel, iron, gold, silver, pewter, tin, copper, and other metals can be used to craft armor, blades, guns, coins, arrowheads, locks, and a myriad of other objects.
Non-stealth games with a mission or level where you must sneak/creep through an area undetected.
Valve Corporation's proprietary game engine that debuted in summer 2004 with Counter-Strike: Source and later that same year with Half-Life 2. It may be worth noting that the first Source game released a full 2 weeks ahead of Counter-Strike, and that was Vampire: The Masquerade - Bloodlines
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
A squad is a group of military personnel who work together as a group. Popular in both single-player and multiplayer games, the other players within the squad can be either AI or other people.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
The time in the evening at which the sun begins to fall below the horizon. Followed by Twilight.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
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