FINALE
Blight Club
Fallout: New Vegas | 002
Giant Bomb Plays
113 | Little Apple Juice Boy.mp3
Voicemail Dump Truck
Game Mess Mornings 04/25/24
GrubbSnax
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Game » consists of 12 releases. Released Mar 11, 2014
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Some games have merchants. Some games let the player kill merchants.
A boss character in a game which shows up again later as a regular enemy.
A system that allows players to pay upfront and receive all of the DLC for a game, including DLC that has not yet been released. This lets players receive a discount compared to buying DLC individually.
The ability to dodge an attack, making the player untouchable for a brief period.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Either specialized dragon killers or a honorary title bestowed upon those who have managed to slay a dragon.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
A headless horseman of Irish folklore. It is said to carry its own severed head, bearing a mischievous grin that reaches from one side of the face to the other.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Durability refers to the condition of the currently equipped weapons and armor, among other things. Overusing the said item without repair generally results in it breaking or otherwise becoming non-functional. Many games with role-playing elements incorporate this feature.
The accent of someone traditionally from England. Not to be confused with Welsh or Scottish, which are totally different despite being sometimes referred to as simply "British" accent.
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
Faux Europe is the concept of a highly stylized setting inspired by a period of European history that often features fantastic elements such as magic or steampunk technology. A prime example of a game featuring a faux European setting is Valkyria Chronicles.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
A foggy door that usually reveals a boss fight. Players are advised to be prepared before stepping through.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
When the player, compared to the adversary he/she is supposed to defeat, looks like a tiny inchworm.
Giant rats are like regular rats but significantly bigger. Giant rats are the first enemy in many role playing games.
Giants are tall humanoid beings, found in mythology and various fairy tales. They are usually portrayed as being slow-witted and quick to anger, though gentler kinds also exist.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Rooms that are either invisible or extremely hidden. Players are rewarded with health, easter eggs, weapons or traps.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A fake wall that disappears when struck by a weapon
A gameplay mechanic allowing players to store their items and freely carry them around.
A certain amount of frames (or time) where the player cannot be damaged, usually after taking an action such as dodging or rolling
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment