Man, I like the flowery language, but tone it down. 3,300 words, huh? That happens when you tack 3 adjectives onto every other word.
This is an article about video games in general, just think like you're reading an article about Super Mario Bros, and it practically works. I'm sure he flavored it with Dark Souls 2 because that's what he's playing, and also that headline is 100% clickbait.
Dude has a point, but also not really. Games, in their simplest forms, is a world with a set of rules. In Mario, you learn to jump, and then you do countless variations on the "jump" through the game. Calling out Dark Souls as "an open world combat game offering players a seemingly infinite variety of ways to do the same thing over and over again," is silly. A majority of video games (and board games, and games in general) are doing the same thing over and over again, hopefully with some variety!
Luckily, the indie scene has been really pushing that creative wall, and I know there's been some bigger budget releases that did it as well. If you're tired of killing dudes, you can stop playing Dark Souls. There are other games out there.
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