DC Universe Online

DC Universe Online is a video game that consists of 0 releases

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An upcoming MMO for the PC and PS3 that allows you to fight with the forces of good or wreak havoc with the forces of evil.

Overview

 
 
DC Universe Online was announced at Sony's E3 2008 press conference. It is an MMORPG in which you create your own superhero and roam the streets of well known DC including: Gotham City and Metropolis. World renowned comic book artist Jim Lee was the one who unveiled the game and he is involved heavily in the development process. It is said that in the game you will be able to fight along side Batman, Superman and other famous DC heroes,as well as help the villians destroy them. It was also said that you will be able to enter well known places such as the Batcave in the game. The game is supposed to be cross-platform compatible, so the same servers are accessible from the PC or PS3.
 
 
 

Gameplay

Not only can objects be thrown and used as a melee weapons, but also charged up and even deflected.
Not only can objects be thrown and used as a melee weapons, but also charged up and even deflected.
The gameplay is more action oriented than most MMORPG's. You begin with selecting your character's customized stats and look. You can then choose your super power like fire or lightning, etc. You can chose your power source for example your fists if it's a Batman like character, bow and arrow for a Green Arrow type power, etc. Your movement mode like super speed, flight, acrobatics, etc. Then you can combine this with traits like super strength or metabolism, etc. You can mix and match many of these and create any type of  superhero that you want. All the different choices you make will affect the gameplay. For example,if you chose a melee fighting style and/or weapon, or a ranged fighting ability and/or a ranged weapon. You get different abilities as you level up like in most traditional MMORPG's. One difference though is that there is a physics based system built into the game. You can pick up objects and even use them as weapons if your superhero has the the right ability (most likely super strength). The more you invest in this skill the more abilities will unlock for you like the ability to throw cars and eventuallly larger objects like buses. NPC's can also use the system to "weaponize" objects, also depending on the skills you have you can climb walls, run fast, jump really high, etc. There are no classes in the game because every aspect of the character is customizable and also because superheroes are very adaptable, for example you can change from an offensive role to defensive role on the fly and this will also affect the abilities you have. One ability might be used to deal damage but when switched to defensive mode that power is used to knock opponents down.

Places from the DC Universe, like Metropolis, will be fully explorable right down to the Daily Planet.
Places from the DC Universe, like Metropolis, will be fully explorable right down to the Daily Planet.
It seems that instead of the traditional "Quests" you have "cases". This is where you must provide a wide range of help to the other legendary superheroes like Superman or Batman. For example, Batman may call you on your communicator to meet him at the docks for help, also he will be disappointed and make a remark pertaining to your absence if you didn't show up. You will have a relationship with these characters and they will respond accordingly to your actions and choices. Another example of a case would be that you arrive in Metropolis, one of the fully fleshed and explorable cities/areas in the game, where you must prevent Doomsday from escaping after a huge fight with Superman. Your case would be to stop Lex Luthor's forces from obtaining some of the blood that spilled during the battle. You will be in contact with these superheroes throughout your career. If you play as the villain you will get "Capers" where you work for the villians. So you will actually be fighting other players who are working for the superheroes on the same mission objectives. The action is not turn based or random, it's all 100% responsive to your button commands like a standard action game.

There is no death in the game just Knockouts, instead you can choose to rally back into the fight or withdraw. You can revive unconscious NPC's and other players so that they can help you if and or when the need arises.

Heroes

Superman!
Superman!


Villains


Game Name DC Universe Online
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Original US Release
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Original US Release

2010
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Aliases DCUO
DC Universe
DC Online


Silverbucket
436 points

TMThomsen
320 points

red_robin
120 points

mubress
81 points

robertg
43 points


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