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Game » consists of 13 releases. Released Oct 14, 2008
Loud ambient noises are often included in many thriller/horror games. These sounds are associated with panic and terror, and can heighten these feelings. Examples of these sounds would be metal chains clanging, footsteps, knocking, creaking doors, etc.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
A MacGuffin is a plot device, having little importance itself, which exists purely in order to motivate characters and/or advance the story.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
This concept is for games in which at least one of the main characters is male.
The recurring theme, espoused by lunatic nemeses in horror games, that mankind's future is defined by becoming horrific, disgusting monsters.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Entering in-game menus like quest logs or inventories does not pause the gameplay.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
A game that was once in development as part of an existing franchise, but was released as an all-new property, with any explicit connection to the original franchise removed. The change can occur anywhere from the conceptual stage to the final weeks of development.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
A small, closed-off area in a game containing enemies that opens at some trigger point. Often used to surprise the player, or as an alternative to spawning enemies out of thin air.
You're minding your own business looting well-earned containers and chests, but instead of gold or jewels or weapons, out jumps a deadly monster from inside the box!
Some creatures have three or more eyes and tend to be monstrous and frightening.
Make sure you respect nature, or else! Note: This only concerns *protagonists*.
Genetically evolved humans, animals or aliens.
Hot, high pressure gases released from the muzzle of a firearm when fired.
Magic or divination involving the dead and departed. One that practices necromancy is generally referred to as a necromancer.
Necromorphs are the enemies in the Dead Space franchise. The Necromorph infection uses deceased bodies as hosts and forms hideously mutated shapes to adapt to more effective killing styles. Originally encountered on deep-space mining colony Aegis VII, it is believed that the infection originated from the Red Marker.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
No HUD games are ones that either lack a Heads Up Display, or find a way to integrate it into the game environment. Many games do this to add a sense of immersion or artistic quality to their games, or to reduce screen clutter.
Aiming with no ever-present marking of where a shot will hit.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
When light in a game is being emitted from nowhere.
Never 'just' a nosebleed. Nosebleeds in video games have stories behind them, indicating symptoms of serious illness, drug abuse, the onset of mysterious psychic powers, or (in Japanese games) sexual arousal.
A USB haptic mouse replacement peripheral. The name comes from the fact that the falcon is the predator of the mouse.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Usually leading up to a late title card, some games put opening credits at the beginning of the game while you're actually playing! This is usually done to make the whole thing feel more cinematic.
When the routine mission goes horribly wrong, and all your so-called "experienced" teammates bite the dust. You, the rookie, survive of course.
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