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Game » consists of 3 releases. Released Mar 27, 2009
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Games that support the Wii Balance Board.
The ability to stop or reduce the damage from an oncoming attack.
A boxer is someone who participates in the sport of boxing.
Games prominently featuring celebrities, who either endorse the game or act as the focus of the story. Games with characters who happen to be played by celebrities are not always tie-ins.
Typically found in fighting games, combos are a series of strung-together moves.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
A bright flash, usually red and seen on the borders of the screen, that indicates damage or injury.
The ability to dodge an attack, making the player untouchable for a brief period.
The film grain effect gives games a cinematic feel by simulating the grainy visuals that are present in some movies.
Literally meaning "black film," film noir is a term used primarily to describe stylish Hollywood crime dramas. This unique style of storytelling and cinematography is often incorporated into video games.
"Hand to hand. It is the basis of all combat." -Gray Fox
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A Jab is one of the common fist fighting moves and is seen in many fighting games.
Some games will give the player hints and tips on how to play while the game loads.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Various games purposefully don't include blood when realistically there should be fountains of gore to avoid getting an adult rating and sell to a wider audience.
When a crowd is present in a game (often invisible) that does nothing more than cheer or boo, depending on the player's performance.
Optional conversation-based cutscenes that are unrelated to the main narrative. These conversations are often humorous or provide insight into the game's setting.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A distribution of power depending on the accuracy of timed button presses.
Games that include real photography on the game's cover.
These men and women are present to officiate sporting events and racing games. Notable referees in the article are: Lakitu, John Madden, Punch-Out! Referee and DJ Jazzman.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
Protagonists that have gravity defying hair styles and often appropriately spikey personalities.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
A trainer is a NPC with the ability to teach the Main Character new skills, improve upon old ones or simply raise attributes once certain conditions are met. (Not to be confused with mentor.)
A game mode that allows you to train for combos, moves, etc.
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