6.78 is (almost) here!

#1 Edited by Mr_Skeleton (5162 posts) -
#2 Edited by llamaegg (231 posts) -

But the real question is; can I buy Shagbark yet?

#3 Posted by Mr_Skeleton (5162 posts) -

@llamaegg: You should be able to get him tomorrow (hopefully) when the main client updates.

#4 Edited by Cloudenvy (5891 posts) -

Most of these changes are hilaaaaaaarious. Can't wait to see more banned Necrolytes!

#5 Posted by chainreaction01 (185 posts) -

I'm loving/hating some of those scepter abilities. Now Doom's ult can be an even bigger pain in the ass during teamfights. Not only are you silenced forever, but you have to leave in order to get it off of you.

#6 Posted by TobbRobb (4931 posts) -

What are they smoooooooooooooooooooooking? Oh well, some good stuff, I especially like the tower bounty change, and with the bear changes we might see less Lone Druid in pro play. Though he should still be good if they aren't too worried about feeding the other team some money.

But fuck, some of these aghanims changes has to be the green talking. XD

#7 Posted by phrosnite (3509 posts) -

Hehe... I wanted them to change the wards like in HoN :)

#8 Edited by LordXavierBritish (6652 posts) -


#9 Posted by SirPsychoSexy (1332 posts) -

Brace Yourselves, Aghanims are coming.

#10 Posted by Mr_Skeleton (5162 posts) -
#12 Posted by ajamafalous (12278 posts) -


#13 Edited by OmegaPirate (5642 posts) -

Fucking Omniknight change is incredible!

Also, not sure i like dazzles grave going through magic immune allies. kind of likes the strict rule for all, you knew where you stood

#14 Posted by coakroach (2493 posts) -


- Reaper's Scythe stun/delay increased from 1 to 1.5 seconds

- Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death


#15 Posted by connerthekewlkid (1844 posts) -

Better start to play Omniknight before that gets nerfed.

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