Double Jump

Double Jump is a concept that appears in 257 games


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A double jump is the ability to jump while already in mid-air to get some extra lift. It totally violates the fundamental laws of physics, but we try not to think about that.

Double Jumping is a commonly used game mechanic where the character can jump once, then in the air jump again. Most commonly used in platform games, it can also be seen in action games. Fighting games and third-person shooter games have also used double jumps, but far more rarely.

Games with Double Jump

Dragon Buster
This was the first game to feature a Double Jump, it was released in 1984.

Team Fortress 2

The Scout in Team Fortress is the only class capable of Double Jumping, adding to his speed and agility.

Devil May Cry

The protaganists of the devil may Cry series have had Double Jump in them; in this game though it is called the Air Hike. When used, the character seems to create a magical platform below his feet from which he can jump again.

Super Smash Bros.

Nearly every character in the series is capable of performing a Double Jump, even players that in their own games are unable to do so. Characters unable to Double Jump have flight as a substitute.

Castlevania Symphony of the Night

In this installment of the Castlevania franchise, the player could obtain an item called a Leap Stone that allowed him to Double Jump. Instead of performing an actual second jump though, Alucard's cape turns into wings and boosting him up.

Psychonauts:
Protagonist Raz can use his psychic abilities to jump on a bubble of psychic energy granting a double jump.


Crash Bandicoot

One of the first franchises to popularise the double jump concept. Every game since Crash Bandicoot 3: Warped has had some form of double-jump.








Double Jump games
Edit
Concept Name: Double Jump
Appears in: 257 games
First appearance: Dragon Buster
Aliases Mid-air Jump


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