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Game » consists of 7 releases. Released Sep 27, 1992
Dragon Quest VI: Realms of Revelation is the last in the Zenithia Trilogy of Dragon Quest remakes for the Nintendo DS. This was the first time in little over 15 years that Dragon Quest VI has made it to the United States in any form from the original Japanese SC.
Lufia II: Rise of The Sinistrals is a 1995 RPG released late in the life cycle of the SNES. It acts as a prequel, filling in the plot leading up to the flashback at the beginning of Lufia & The Fortress of Doom.
The second entry in the Dokapon series of RPG styled boardgames. It was released on the Super Famicom in Japan only.
A Super Famicom RPG set in a version of feudal Japan. It was developed by TOSE and published by Intec.
An RPG for the Super Famicom developed by System Sacom. It was never released outside of Japan.
A JRPG from SquareSoft, originally released for the Super Famicom in late 1993. The second game in the series, it introduced several features that were not used in future games, like multiple protagonists and a growing empire the player controls.
A Japanese RPG for the Super Famicom developed by Pandora's Box. The player-named hero is free to explore the world of Vulcannon and take on quests in any order.
A Japanese role-playing game originally released for the Super Famicom in 1993. It follows a trilogy of Aretha RPGs for the Game Boy with a new main character and story.
The second installment in the Last Bible series, originally released for the Game Boy and later ported to the GBC. Unlike it's predecessor, released in the west as "Revelations: The Demon Slayer", Last Bible II has never received an official English translation.
Join Ray and his fellow Aqutallion crusaders as they embark on a dangerous journey to defeat the evil entity Homncruse.
A Super Famicom adaptation of the Japanese table-top RPG Sword World. It faithfully replicates much of the table-top game's ruleset, and was eventually followed by a sequel.
Lufia & the Fortress of Doom is a role-playing game and the first installment in the Lufia series. The game follows a young boy who is on a quest to save the world from the evil Sinistrals.
A fantasy turn-based RPG sequel developed by Seta for the Super Famicom which allows for multiple parties. It is the third game in the Minelvaton Saga.
A fantasy JRPG released by Vic Tokai in 1993 for the Super Famicom. An American version titled "Lost Mission" was scheduled in 1994, but was canceled.
A turn-based traditional JRPG for the Super Famicom. The player assumes the role of Ralph, a young swordsman in training whose journey takes him across both the overworld and underworld.
A portable spinoff of Atlus' Megami Tensei series.
The inaugural entry in the Shin Megami Tensei series and successor to Megami Tensei I and II on the Famicom. It follows a young man who must prove himself a hero after the opening of a demonic gate in Tokyo and the city's subsequent nuclear destruction.
Developed as an introductory game for audiences unfamiliar with the JRPG genre, Mystic Quest is a spin-off that simplifies many of the elements used in other Final Fantasy games.
The second game in the Japanese-exclusive Tengai Makyou role-playing franchise.
A turn-based fantasy RPG and the sequel to Nihon Falcom's Dragon Slayer: The Legend of Heroes. The story of the original game continues a few years later with the previous game's hero's son, Prince Atlas.
The first RPG to ever be released on the Super Famicom, which is loosely based on an anime OVA of the same name.
Final Fantasy Legend II is the second game in Square's "SaGa" role-playing series, originally released for the Game Boy. It adopted the "Final Fantasy" branding in North America for marketing purposes.
The third Final Fantasy released on the Famicom. This version of the game was never released internationally.
Embark on an adventure with characters from different walks of life, all destined to unite with you, to save the world.
An action RPG designed by Yu Suzuki for the Sega Genesis. The original advertising for this game claimed that it had "over 300 hours of gameplay".
Tengai Makyou: Ziria is an RPG released by Hudson Soft for the PC Engine in 1989.
The original game in the Megami Tensei franchise. Based on a novel by Aya Nishitani, it introduced many of the elements the series is known for such as demon bartering and fusing.
RPG developed by Kogado and released for Japanese computers in 1985.
Tranquilizer Gun is an arcade game released by Sega in 1980, and ported to the Master System in 1983. The goal is to sedate animals and get them to a vehicle before they wake up. It was included as a bonus game in the Dreamcast release of Dynamite Cop!.
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