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    E3 2015

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    The twenty-first annual Electronic Entertainment Expo took place June 16-18, 2015 at the Los Angeles Convention Center in Los Angeles, California.

    E3 2015: Starbreeze announces StarVR

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    amafi

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    @klyith: In theory. But considering how little stuff has be be off before people get dizzy, pukey and headachey a little difference in the way tracking is done, or FOV, or how long it takes to draw the image on the panel can have big repercussions.

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    Corvak

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    I kinda feel like this could be the HD-DVD to Oculus' Blu-Ray.

    That is to say, a money pit that eventually fails.

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    Tortoise

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    @amafi: well, I know they're not identical problems. I still think the method for getting a game to work on one VR headset or another will look closer to a graphics option menu (similar to a resolution drop-down list) than to having to buy an entirely different version of the game, which is what a format war would imply.

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    Jensonb

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    Who'd have thought five years ago we'd be going into E3 2015 saying "god damn I'm sick of all these damn VR headsets"

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    Sunjammer

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    Oh great. ANOTHER one. This doesn't smell like a bubble at all.

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    Giant_Gamer

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    I feel really bad that they are leaving video game development for a vr headset.

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    Ry_Ry

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    Seems like somebody just wants their company to be bought by MS or FB/Oculus.

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    datarez

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    Nardak

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    I think the main issue could be the compatibility of games with the different VR sets (which could lead to the fragmentation of userbase into separate platforms). Though a big issue will also be the availability of games designed for VR. The lack of games associated with the potentially high prices for the VR sets could also lead to problems in getting a large enough userbase in order for making the VR a viable platform to develop games for.

    Just wondering generally if the time is yet right for VR. Maybe it needs a few more years for the computers to get faster in general in order to have pc´s and consoles which will truly be able to handle VR without reduced graphics and for enabling people to buy a VR set for a much lower price.

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    Wandrecanada

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    VR goggles will never become a mainstream deal. Mostly due to price restrictions and utility. If you're strapped for cash which would you pick? A monitor viewable by just you and with limited title selection?

    We have too many companies breaking into the market at the top of the cost ladder. Until we see a real cost effective device software creators would be fools to support it as anything other than a curiosity.

    I'm far more interested in seeing what kind of price point Rift can offer.

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    BombaLuigi

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    is this sarcasm? i can't tell... is this real?

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    MajorToms

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    EA releases plans for own VR device. All games require mandatory retina scan DRM.

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    zaccheus

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    The headline reads like an April Fools' prank...

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    PreCaut1on

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    You've got the specs wrong in this article, it's 210 degrees horizontal and 130 vertical.

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    SchrodngrsFalco

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    All articles even remotely relating to VR have become bulletins for people to comment their views on VR in general, rather than the focus of the article... christ.

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    ripelivejam

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    #66  Edited By ripelivejam

    i find it funny that they just throw it out there and with this massive resolution screen. what a contrast to occulus rift's years of meticulous development and John Carmack minutiae.

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    KurlBurl

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    Wow, this E3 has been balls to the wall crazy and exciting. Best E3 in a looong time.

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