Sunjammer
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Nov. 8, 2009

  • Brilliant fundamentals make for bazillions of good times: Calling Borderlands a "slow burner" is probably not entirely accurate, but it does spend a little while meandering before really opening up its charms to you. Like an MMO, Borderlands starts you off in moderately dull areas doing menial tasks fighting respawning enemies, and it's tough to shake the feeling that Gearbox staff have serious WoW addictions to deal with.  The story is paper thin, often told through dull text. ...
    21 minutes ago
Oct. 29, 2009
Oct. 26, 2009
  • Sunjammer unlocked 3 achievements in Pure and LEGO Batman
    1 week, 6 days ago
  • I feel really bad for saying this, but i'm not feeling this at all. Part of me really wants to explore more of rapture, but everything gameplay about this really turns me off. Show me some story, some THEME. Not just a bunch of shooting. I didn't play Bioshock to shoot things.
    1 week, 6 days ago
Oct. 23, 2009
Oct. 22, 2009
  • Why are people gettiing weirded out by the word "tesselation"? It's not even specific to CG, it just means tiling, essentially. They dynamically generate geometry and break it up into polys for smoothness. That shit is awesome.
    2 weeks, 3 days ago
Oct. 13, 2009
Oct. 12, 2009
Oct. 9, 2009
  • Haha, the most vulgar shit i've seen in a long time. This is not sexy. Pretty freaking hilarious and over the top though. Will be watching this game. Will still be embarassed when i pay for it at the register.
    1 month ago
Oct. 2, 2009
  • Sunjammer commented on Vinny's video TANG: Far Cry
    When i go to England, i need to keep myself aware of something me and my friends call "The English Disease", which is when your body gets over the scientific fact that native english women are for the most part repellent, and you start actually seeing attractive ones. Warning! This does not mean they are attractive, it just means your standards are adjusting to their new climate!  Warming up to ...
    1 month, 1 week ago
  • @basshero: Why   Maybe i'm being a snob about it, but i'm hearing imprecision in the drum triggering and it's freaking me the eff out.   Also, all work in progress songs should be called "ass"
    1 month, 1 week ago
Sept. 25, 2009
Sept. 24, 2009
  • Sunjammer replied to the topic
    1 month, 2 weeks ago
  • Sunjammer replied to the topic seriously wtf is this.
    You boys sure are good at missing the point. Advertise all you like. Just don't integrate advertising with your site profile. How many damn times do we have to iterate over this? This is a site that, while a game info database, also delivers content intended to influence people's purchases. The moment there is a milligram's chance that that content might itself be influenced, trust becomes a shaky thing.  For ...
    1 month, 2 weeks ago
  • Sunjammer replied to the topic seriously wtf is this.
    There is a huge difference between a site re-skin, which was what the ODST stuff was bordering on, and banner ads. I have absolutely no issues whatsoever with banner advertising or video pre/postrolls. The issue only becomes apparent when a single campaign dominates the entire site and bombards the enduser in one-sided sales pitch. The campaign integration with the avatars of the writers makes it seem like GiantBomb is officially ...
    1 month, 2 weeks ago
  • Sunjammer replied to the topic seriously wtf is this.
    It's not a huge deal, but it's a slippery slope. I'm not for one second thinking i have any kind of sway, but i was honest to god shocked when i saw the launch-center type frontpage. It's the last vibe i ever want to get from this site. The closest parallel i can think of is if i went into Wikipedia one day and saw the front page covered in ...
    1 month, 2 weeks ago
  • Sunjammer replied to the topic seriously wtf is this.
    Well that's fucking defeatist. "What happened to this community"? What happened to you pussies accepting shit rubbed into your faces? If you choose to not complain about being asked to deal with fecal matter, that's obviously your prerogative, but calling people who care and worry about the integrity of the philosophy behind the site "whiners" is fucking pathetic.
    1 month, 2 weeks ago
  • Sunjammer replied to the topic seriously wtf is this.
    I fucking hated this campaign. It's not understating it that i like GB almost primarily for how "indie" it feels. The vibe i always got was that under no circumstance would this exact type of shit happen.  For what GB started out as, it's a god damn disgrace.  We're not talking about intrusive advertising. We're talking about the soul of the site, and why people want to commit content and ...
    1 month, 2 weeks ago
Added by Sunjammer on Oct. 12, 2009

 http://www.datassette.net/content/datashat-at-plex-london-september-4th-2009.mp3
 
I can not recommend this enough. This guy is a fucking hero.


Added by Sunjammer on Sept. 9, 2009

So my second warranty-less 360 died a week ago, and since my economy is currently shot for a couple of months, i've returned to my other systems for gaming sustenance. The Wii has gotten a lot more play (though mostly through VC stuff), but also my PC, my Dreamcast and bizarrely my Xbox classic (got to play Oddworld Stranger again, woo!).
 
I'm struck with some really odd emotions that have taken me a couple days to process fully. The first while i actually felt sort of desperate to pick up another 360, in spite of not having money for things like, you know, food. Getting to a point where i realized i had other gaming media was immensely liberating, and i got back to playing games i haven't had time for in the longest while. I've finally finished Metroid Prime 3, i've been playing more Super Mario Galaxy, i finished Zelda 3 again, i've been getting into tournaments of Blood Bowl on the PC (which despite its bullshit frontend is really enjoyable if you're a board game kind of person), and i started replaying Freedom Force and its sequel. I even got time to plan a weekend co-op session of System Shock 2 with a friend who never played it but loved Bioshock. 
Got around to addicting my girlfriend to Rez on the PS2 as well, which is still a killer game.
 
I'm absolutely loving it. It feels.. free?

The feeling i've got is that games used to be more about plain fun for me, and the fun of playing the games themselves. I look back on the past year(s) of 360-centric gaming, and i realize how much time i've spent playing for achievements, and the sense of gentle failure at loading up a game to play and seeing how few of the 1000 points i've got. I realize for some, that adds a kind of meta-game to their hobby, but for me i have to say it mounted to kind of a painful addiction, where i'd play games almost out of spite to clear achievements and "clean up my life". I'm not even any kind of weird neat-freak (hardly), but there's a bizarre element of guilt or shame to those missing points that make me think i paid for a product that i'm not fully making use of. Games like Shadow Complex for instance wear this achievement meta-game proudly on their sleeve, and seeing there are achievements i haven't got in a game that's essentially all about completion in its purest sense makes me feel, well, shit at the game.
 
Sometimes this sensation will even make less of games i truly love. Bioshock for instance, and Bionic Commando Rearmed, both games i have played and replayed to the point where i really can't go back to them, but still there are those mother fucking achievements i didn't get. So how can i say i really finished them?
 
Frankly, the more i think about it, the more i'm certain that (for me at least) this meta-game high-score list is bullshit that brings the experience down to a really basic level. I don't feel any need to be matched up against my "peers". The gamer term is bullshit anyway; why do i want more "gamer points"? How is collecting gamer points supposed to make something i *already love* better? Can't point-centric games have their own leaderboards and lets be done with it? Should i be RATED on how i play my immersive RPGs? Having played Mass Effect twice over, have i not played it enough? Am i somehow LESS of a player for not grinding out the remaining achievements?
 
Worse yet, in some games i'm pretty sure achievements are effectively breaking some of the immersion for me. Not necessarily because they exist, but because they intrude in the gameplay experience. Again, if the game i'm playing is an emotional revenge story like The Darkness, why the fuck should i care about that achievement dialog popping up?  

The paradox of course is that i really do enjoy getting achievements. It's a reassuring little pop of success, and it always feels good. But on the whole i'm not sure they amount to anything worth caring about. Much like a cola addiction really. I love coke, but man, on the whole i'm not sure it's good to keep it a cornerstone of my life.
 
I remember reading or hearing some Nintendo quote that playing games shouldn't be incentivised, simply because playing the games should be reward enough. Considering the sense of reward i'm getting from playing achievement-free games, and replaying games from before achievements became cool beans, i'm pretty sure i agree. To be perfectly honest, at this point i wish the achievement system was opt-in. I'd love to not have that number there at all.
 
So, fair folk, take a few steps back; how do you really feel about achievements? Do you feel they have shaped or altered the way you play games?


Added by Sunjammer on Aug. 26, 2009

That's my second 330 to RROD on me. I suppose we're all used to this kind of stuff now? When it stutters to a halt and refuses to restart, the feeling i'm getting at this point isn't the HOLY SHIT WHAT THE HELL IS THIS i felt when my Dreamcast's disc drive died, but more a deep sigh of disappointment; It's just what 360s do.
 They have this wonderful machine that gives so much joy, but then it goes and just up and dies no matter how well you've treated it. It's a profoundly saddening experience, mostly because of how MS seem to have resigned to this simply being a facet of their platform. I get the feeling that they fully expect 360s to die, so, y'know, send us your box and we'll give you a quick fix!
 
Oh Xbox 360.. You're like an adorable wonderful heartwarming kitten most of the time. A loud growly one sometimes but lovable nonetheless. Why'd you have to go and poop in my bed huh? Why do you do that? I love you!
 
The worst thing now is i've been eagerly expecting Arkham Asylum, and now i can't play it for a long time. Can't afford buying a new box, and getting it fixed will take forever.
 
Interesting sidenote; The stutter and crashing started after a couple of length Shadow Complex sessions. My first 360 died after a few lengthy Gears of War sessions. So far, UnrealEngine3 seems to be the #1 way to go if RROD is how you wanna roll. Hello paranoia!


Added by Sunjammer on Aug. 12, 2009

Been chatting it up over at Relicnews recently about Dawn of war 2 and its lackluster multiplayer mode suite. Basically it's all down to holding map points to whittle down tickets. It's the most boring way to win, ever. So we've been brainstorming and thinking about new modes that could work well within the framework.
Some Relic guy pops in and says "they have something in the works", and we all get stoked. Whoa, what are they up to? Turns out Relic's new amazing fix for this problem is a cooperative survival mode, which is neither a fix for boring VS mode, but also a pretty shitty type of co-op play.
 
Seriously, i can't remember a single time survival mode felt like any fun to play. Horde in Gears 2 came close, but mostly because you can feasibly win that mode. A mode about simply staying alive for the longest, do anyone REALLY find this kind of play entertaining?
 
I would love to hear some stories or examples. I just can't fathom why this mode keeps showing up in multiplayer games.


Sunjammer's Reviews
Brilliant fundamentals make for bazillions of good times (PC)
Calling Borderlands a "slow burner" is probably not entirely accurate, but it does spend a little while meandering before really opening up its charms to you. Like an MMO, Borderlands starts you off in moderately dull areas doing menial tasks fighting respawning enemies, and it's tough to shake the feeling ...
Reviewed by Sunjammer on Nov. 8, 2009
A very strong franchise revival (X360)
First, a disclaimer. I inadvertently started my first playthrough on the hardest difficulty and wound up sticking with it. All my experiences are from playing through the game being utterly destroyed over and over again for hours on end. I think it's fair to say i've seen the worst the ...
Reviewed by Sunjammer on May 28, 2009
Part revelation, part bitter disappointment (DS)
We'd been waiting impatiently for the DS-10, an official Korg condoned MS-20 emulator for the Nintendo DS, for quite a while, so finally getting the box in the mail and unpacking it was somewhat of a religious experience. Now that the gadget honeymoon has been going on for a while, ...
Reviewed by Sunjammer on Feb. 18, 2009
Total one night stand (X360)
Got this game for the co-op. Played it with a friend for a whole night just upgrading guns and laughing at the hilariously inept writing and just how big a douche either character is. I learned among many other things that air guitar is a totally okay response to shooting ...
Reviewed by Sunjammer on Aug. 6, 2008


Date Joined: Aug. 5, 2008
City: Oslo
Gender: Male
Alignment: Neutral
Points: 275 Points
Ranked: Ranked #2018 of 59,223
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Bionic Commando
game - 240 points
Harry the Handsome Executive
game - 10 points
Korg DS-10
release - 8 points
Prince of Persia: Warrior Within
game - 6 points
Bionic Commando Rearmed
game - 2 points
Korg DS-10
game - 2 points
Ambrosia Software, Inc.
company - 2 points
Action-Adventure
genre - 1 points

tiwi 6 days, 18 hours ago
Tiwi got cred form Jlrm01! it's now on my wall!
illformed 6 months, 4 weeks ago
illformed should be doing more