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Synopsis
The plot revolves around a mad scientist named Krieger, who has commandeered several islands part of an archipelago in the Pacific Ocean, using his mercenary army to hide his illegal genetic research. When Jack Carver, the protagonist (and the character you control throughout the game) is contracted by a reporter to get a closer look at the islands, Jack finds himself fighting for his life as his boat is blown up and he is shipwrecked on the island, surrounded by the jungle and the deadly mercenaries.
Gameplay
The gameplay was seen as very different at the time, showcasing high levels of interactivity with the environment, coupled with the (at the time) the smartest and toughest AI in video games. Enemies would realistically find cover when taking fire, use grenades, call for help and backup, and generally work together as a team, including using suppressive fire, and advancing towards the player using cover fire. There was also an alertness meter, which changed depending on the awareness of nearby enemies to the player, which could change by sight or sound. The open environment allowed the player to take several paths to get to their end objective; some levels were possible to beat by simply bypassing all the enemy camps and getting to the end objective undetected. Several vehicles were added in the game, such as gun boats, assault jeeps, dinghys, trucks, and even paragliders. Use of vehicles is not considered compulsory or even necessary; all levels can be completed on foot if the player so chooses.
Reception
Critically, it was mostly a success, and resulted in Far Cry being a sleeper hit of 2004. Most critics of the game agreed that the game's highs included the adaptive AI, the intensity of the firefights with the mercenaries, the open-level design and the creativity in allowing the player to create their own path.
Reviewers criticized the game's sometime high levels of difficulty, the at-times-omniscient AI qirls and the lack of a save-anywhere option. The resulting response from the critics and fans regarding the forced checkpoint system resulted in an unsupported and undocumented save feature being added by a patch.





Far Cry is a first-person shooter PC game developed by Crytek of Germany. Meet Jack Carver, who is having a rough day - they blew up his boat, they chased him into the jungle, and now they're shooting at him. Too bad they don't know Jack.
Far Cry is a first-person shooter PC game developed by German studio Crytek and distributed by Ubisoft. Released on March 23, 2004, the game has since sold over a million copies worldwide and spawned several console spinoffs and sequels. The first "true" sequel Far Cry 2 will be released in October of 2008, but other than the name and open-ended environment, it bears very little similarity with the original game. Crytek went on to make a spiritual successor to Far Cry with Crysis.Synopsis
The plot revolves around a mad scientist named Krieger, who has commandeered several islands part of an archipelago in the Pacific Ocean, using his mercenary army to hide his illegal genetic research. When Jack Carver, the protagonist (and the character you control throughout the game) is contracted by a reporter to get a closer look at the islands, Jack finds himself fighting for his life as his boat is blown up and he is shipwrecked on the island, surrounded by the jungle and the deadly mercenaries. Gameplay
The gameplay was seen as very different at the time, showcasing high levels of interactivity with the environment, coupled with the (at the time) the smartest and toughest AI in video games. Enemies would realistically find cover when taking fire, use grenades, call for help and backup, and generally work together as a team, including using suppressive fire, and advancing towards the player using cover fire. There was also an alertness meter, which changed depending on the awareness of nearby enemies to the player, which could change by sight or sound. The open environment allowed the player to take several paths to get to their end objective; some levels were possible to beat by simply bypassing all the enemy camps and getting to the end objective undetected. Several vehicles were added in the game, such as gun boats, assault jeeps, dinghys, trucks, and even paragliders. Use of vehicles is not considered compulsory or even necessary; all levels can be completed on foot if the player so chooses.Reception
Reviewers criticized the game's sometime high levels of difficulty, the at-times-omniscient AI qirls and the lack of a save-anywhere option. The resulting response from the critics and fans regarding the forced checkpoint system resulted in an unsupported and undocumented save feature being added by a patch.
SYSTEM REQUIRMENTS
Windows 98SE, ME, 2000, XP, Vista- AMD Athlon or Pentium 4 1 GHz processor
- 256 MB RAM
- DirectX 9.0c or higher
- DirectX 9.0c compatible sound card,
- 4x DVD or 16x CD ROM
- 4 GB HDD
- 64 MB DirectX 9.0c compatible graphics card
- Broadband 64 kbit/s upstream (512 kbit/s upstream for 8 players)
| Game Name | Far Cry |
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| Original US Release |
March 23, 2004
need a fuzzy date? |
| Original US Release |
know the real date? |
| Aliases | |
| ESRB |
ESRB: M
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| PEGI |
PEGI: 16+
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