PAXTON FETTEL IS BACK. You saved $10.
So, great, Monolith's releases an expansion of sorts, but this time, and this is important, F.E.A.R. 2: Reborn is entirely canon, making this incredibly important if you want to keep up with F.E.A.R.'s narrative.
Spoilers: Paxton Fettel is back.
That's seriously it. You play as one of the replica soldiers and through the usual visual trickery and strange vision quests the F.E.A.R. games like to do, you've accidnetally wiped out your entire squad. You're labeled as a hostile and so you follow Fettel's words of esoteric wisdom and make it to the end.
In an hour.
Maybe even under an hour.
I paid $10 for this.
What.
The good part about this paltry piece of DLC is that it's more of what I liked about F.E.A.R. 2. Good, solid combat foundations. Shooting things just feel so right in F.E.A.R. 2 and it's an effect that's rarely ever achieved so well. It's one of the things that seperate the great shooters from just the good ones. Considering Monolith's track record of making games where you shoot a lot, this isn't too surprising, but it's still worth commending.
But, man, this was just an hour.
Go watch a good movie. Go watch District 9. Go watch Inglourious Basterds. Go watch something. Rent a good movie, rent a good game, buy yourself five large boba milk teas (I still love those), go get a super cheap copy of Call of Juarez on Newegg, get something from GoGamer's midnight madness sales, buy a box of ballpoint pens because you lose one everyday, get some gas for your car, get better DLC for other games, get some tacos on Tuesday. Just not this.
Just not this.