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The ability to grab your opponent mid-air and throw him once you have your hand on him.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
B88-W61-H87
Can willingly turn into a cat whenever she chooses, although it is not very useful.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
In 2D fighting games, a command grab is a character-unique grab that is triggered by performing a special move command. It is the primary weapon of a "grappler" character.
The CP System is a family of arcade system hardware manufactured by Capcom for their arcade games from 1988 to 1999, including the Street Fighter II and Street Fighter III games.
The process of fighting, but with dance.
Humanoids with feline characteristics. Feline humanoids are most commonly seen in Japanese games.
An alluring female who uses her charms to seduce men with intention of using them to further her own intentions.
Can be flattened in Pocket Fighter/Super Gem Fighter Mini Mix
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
Women of a religious order who commit themselves to a life style dedicated to their respective gods.
Pep Squad is a term used to describe (typically supporting) characters who are energetic and spunky and cheer on the other characters. More common in RPGs, Pep Squad characters are known for being overly sweet, childish, and upbeat.
Characters that are designed to be scantily-clad.
Rolls as a form of attack. In Marvel vs Capcom 3, pressing a different button results in either a punch, a slide kick or an uppercut.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
Felicia has had the same sprite used since Darkstalkers for many different games, including sequels to Darkstalkers and also in spin offs such as Marvel vs Capcom 2 or Capcom Fighting Jam.
An art style prevalent in anime in which a character or other item is rendered in smaller proportions in order to make it small, cute, and cuddly.
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