The CPS wiki last edited by Jagged85 on 02/18/15 05:01PM View full history

Overview

The CP System is a family of arcade system hardware manufactured by Capcom primarily for their line of arcade games from 1988 to 1999, including the Street Fighter II and Street Fighter III games.

CP System (CPS-1)

The original CP System (CPシステム Shīpī Shisutemu). The first three Street Fighter II games, The World Warrior, Champion Edition, and Turbo: Hyper Fighting, all ran on this board. The Sharp X68000 computer was used by Capcom as a development machine for their CPS-1 arcade system.

Hardware Specifications

CPS-1
CPU
  • Primary Processor: Motorola 68000 @ 10–12 MHz (16/32-bit CISC instructions @ 1.75–2.1 MIPS)
  • Secondary Co Processor: Zilog Z80 @ 4 MHz (8/16-bit instructions @ 0.58 MIPS)
Sound Chips
  • Yamaha 2151 @ 3.579545 MHz: 8 channel FM synthesis @ 3.5 MHz
  • 1 OKI MSM 6295 @ 7.576 MHz: Stereo, 4 channel ADPCM, 4-bit ADPCM (8-bit PCM) depth, 32 kHz sampling rate
  • Note: Later models replaced the Yamaha sound chip with a 3D-based sound chip called Q-Sound.

GPU Chipset

Display

Sprites

Background Planes

RAM: 466 KB (64 KB main, 384 KB video, 16 KB cache, 2 KB sound)

  • 68000: 64 KB work RAM + 192 KB VRAM (shadow)
  • PPU: 192 KB VRAM + 16 KB cache RAM
  • Z80: 2 KB work RAM

List of CPS-1 Games

1988

1989

1990

1991

1992

1993

1994+

CP System II (CPS-2)

CP System II.

Hardware Specifications

CPS-2
CPU
  • Processor: Motorola 68000 at 16MHz
  • Co Processor: Zilog Z80 at 8MHz
Sound
  • Q-Sound at 4MHz

CPS-2 Color Code

Every CPS-2 board was encased in a colored plastic shell. The color of the shell noted what region the system was intended for.

ColorRegion
BlueNorth America and Europe
GreenJapan
OrangeSouth America
GreyAsia
YellowRental Unit
BlackRental Unit

List of CPS-2 Games

1993

1994

1995

1996

1997

1998

1999+

CP System III (CPS-3)

CP System III.

Hardware Specifications

CPS-3
CPU
  • Hitachi SH-2 at 25MHz
Sound
  • OSC at 60MHz
  • XTAL at 3.5MHz

List of CPS-3 Games

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