The Street Fighter II Turbo: Hyper Fighting wiki last edited by Nes on 07/01/15 08:49PM View full history

Overview

Street Fighter II': Hyper Fighting (known in Japan as Street Fighter II' Turbo: Hyper Fighting) is a 2D fighting game developed and distributed by Capcom for arcades (running CPS-1 hardware) on December 1992.

The second main update of Street Fighter II, Street Fighter II': Hyper Fighting tweaked the gameplay to be significantly faster while tweaking various normal and special moves (changing the speed, damage, priority, and other characteristics) and adding new special moves for most characters (such as Ryu and Ken's "Air Hurricane Kick", E. Honda's "Sumo Smash", Dhalsim's "Yoga Teleport", and Chun-Li's "Kikoken" projectile). Each character also sports a new default color scheme (with the exception of M. Bison), with their original schemes as alternates.

This is the last game in the franchise to be developed on the CPS-1 hardware (before moving on to the CPS-2 hardware, starting with Super Street Fighter II: The New Challengers), likely due to the constant flooding of Street Fighter II': Champion Edition bootlegs. In the game's original era, only one port was released: an update to Street Fighter II on the Super Nintendo Entertainment System.

Characters

Ports

Throughout the years, the game has received three separate ports in three separate console generations:

  • The first and main port is for the Super Nintendo Entertainment System (titled Street Fighter II Turbo) released on August 1993. An update to the SNES version of the original Street Fighter II, this version includes all of the content of both the "Champion Edition" and "Hyper Fighting" updates (made selectable in the main menu) and an adjustable speed modifier. This version was digitally re-released for the Virtual Console of both Wii (on June 25, 2007) and Wii U (on August 22, 2013).
  • An enhanced port was developed by Sensory Sweep and released by Capcom for the Xbox 360 (via Xbox Live Arcade) on August 2, 2006. This version features online multiplayer, including a lobby system (called "Quarter Match", named after the concept of putting coins on the arcade machine to signify a player's position in line).

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.