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    Fight Club

    Game » consists of 2 releases. Released Nov 16, 2004

    The first rule of Fight Club is: you do not talk about Fight Club.

    sbc515's Fight Club (Xbox) review

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    Do not talk about this game.

    Based on the 1999 movie of the same name, which in turn was based on the 1996 novel of the same name by Chuck Palahniuk, this game was developed by Genuine Games and published by Vivendi Universal Games for the PlayStation 2, Xbox and mobile phones. The Dust Brothers music was reused. First rule of Fight Club is we do not play Fight Club. There was reason to make this game, as the movie came out in 1999, while this game was released five years later for the popularity of the movie. It completely misses the point of the movie. They probably thought it was entirely about fighting just because of the title. The visuals and animations are godawful, even for a game released on the PS2 and Xbox. The animations look stiff and robotic, the environments lo ok on par with a WWF game on the PlayStation, and the characters look like plastic figures. Only the opening and ending cutscenes are animated; all other cutscenes in the game are a series of still CGI-rendered images. Sounds familiar? The slideshow cutscenes can actually be funny at some times. The gameplay is generic, copying fighting mechanics from Tekken and Street Fighter. There are only 3 fighting styles, meaning that the characters are useless. Add lack of any real difficulty and a fairly short story mode, and it gets worse. There is a massive story error in the game: in a cutscene, a man says that Tyler Durden (Brad Pitt's character) is on a trip while the narrator of the movie (Edward Norton's character) is nearby, even though the movie reveals that he and Tyler are the same person (implying that the creators haven't even watched the film). The ending helps explain who detonated the bombs at the credit card buildings and was a good near shot for shot remake of the ending of the film. The available characters also have no reason to be there (like Detective Stern or Raymond, the Asian man who Tyler held at gunpoint). Fred Durst, the frontman of Limp Bizkit, is unlocked as a playable character if you finish the campaign for some reason. His inclusion as a guest character makes no sense whatsoever, what were the creators of the game trying to promote? Is he playable, because of the Fight Club shoutout from Limp Bizkit's "Living it Up"? Even WWF SmackDown! Just Bring It added him in, but made him look more decent and his moveset fits his character. However he isn't worth picking unless you want a good laugh. Meat Loaf is the only actor from the film to voice his character in the game.

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