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Game » consists of 9 releases. Released November 1995
An option that makes the physical character models in the game have enormous heads, and occasionally equally oversized arms. Usually accessed through a cheat code.
A character in a game who uses unorthodox moves, and who likes to play 'practical jokes' on opponents. This makes losing to him/her all the more humiliating.
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
The wear and tear of a character's outfit as he or she receives damage. It can be done for realism, but often serves to titillate.
In video games, dithering is a graphical technique using pixel patterns to simulate additional colors or transparency. While far more common on CRTs, many games still use the technique, especially games which use pixel art.
The 1996 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 16-18.
A flawless victory is a victory in which the winning player has incurred no loss of health, or in other uses, like Unreal Tournament III or Fury, no points scored against the winning team.
Games that have other games, usually older games from the same game series or publisher, hidden inside them and that you can play. Sometimes available in the game world or hidden as collectibles or behind challenges. this page both lists the games that are inside other games and the games that host the latter.
"Hand to hand. It is the basis of all combat." -Gray Fox
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Limb Targeting is the ability to target specific limbs on the body with the object being either to disable the limb or kill the target faster. It may also be referred to as the "Limb System" or "Localized Damage".
The head of a city government. The perfect candidate if your game needs a rear end in a top hat.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Two or more characters are featured on the game's box art.
Games which allow players to interact with others over the internet.
Various effects using "particles" (billboard/sprite planes or full models).
Sony's game streaming service for PS4 and PC.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Characters that are designed to be scantily-clad.
An arcade system board by Sega, used from 1993-1998. It's best known for introducing texture mapped polygons (using expensive hardware purchased from Lockheed Martin).
Male characters who are depicted in an overtly sexual manner.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Xbox 360 and original Xbox games that have been approved to run on the Xbox One's backwards compatibility feature.
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