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Game » consists of 7 releases. Released Jan 29, 2009
A Flan is a gelatinous enemy that has appeared in almost every Main Final Fantasy title and spin-off. They are often affiliated with one of the four that appear in Final Fantasy.
Garuda is a recurring enemy in the Final Fantasy series. It's A winged creature usually resembling a bird, but sometimes resembling an insect. Garuda was also a summon in FF XI.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Haste is a spell or effect from a worn item that increases ones reaction speed.
A character type found in RPGs, MMOs, and class based Multiplayer games that focuses on keeping friendly characters alive. Their general role is to heal/buff and resurrect fallen allies.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The Hecteyes is a frequent enemy in the Final Fantasy series. It's a pile of goo with a lot of eyes. Hecteyes can usually inflict the party with many different status ailments.
Special or stronger units than standard ones, usually found in strategy games. This is not necessarily the same thing as a superhero or a game's protagonist.
An in-engine cinematic is a type of cutscene that is rendered in real time using the game's graphics engine.
A gameplay mechanic allowing players to store their items and freely carry them around.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
NPCs, enemies, loot, and/or quests change according to the level or stats of the player's character.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The Magic Pot is a frequent enemy in the Final Fantasy series. These enemies can usually be defeated by giving them a elixir.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
A software used for video compaction on Nintendo handheld games.
A recurring enemy in the Final Fantasy franchise. Movers often show up during the end of the game and offer high amounts of exp, Gil, or AP.
Nintendo's online service. It supported the Wii and Nintendo DS.
Action RPGs where the battles takes place in the field rather be activated by touching the enemy.
Games which allow players to interact with others over the internet.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
Game bundled with gaming hardware (usually a console) in order to boost sales. Most often these games are first party titles, meaning that the hardware and software are products of the same company.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
The concept of reviving somebody who is dead or down.
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