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Overview
Flip screen (also known as
flick-screen or
page-flipping) is a concept which splits a game up into screen sized areas or rooms which players navigate one at a time. The player can usually move to the next area by moving to the relevant edge of the screen, at which time the new area "flips" on to the screen. The technique was common in platformers on 8-bit home computers (especially the
ZX Spectrum) due to their inherent hardware limitations which meant scrolling graphics were slow. In platformers the view is usually side on, but flick screen has also been used in games with a top down view, and even an isometric view.
As computers and consoles became more powerful in the 1990s, this technique was used less and less, in favour of
side-scrolling as seen in the
Super Mario series.
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