Read the title, and the first thing that came to mind was Duke Nukem Forever.
Ever Played a Game Out of a Sense of Obligation?
FF13 is probably spot on. I've played through all the Final Fantasies (xept 11) and I owe it to the franchise to play their games after they have given me so many good experiences. And actually I enjoyed 13, I did not mind the linear thing at all... what DID bother me was how maxed characters were weak... those Blu giant turtles were ridiculous... its probably to blame on the fighting system... which I did not care for.
Mass Effect - Worked out for the best.
Star Wars: The Old Republic - Brother started a guild and needed help. Neither of us have played in months.
Diablo 3 - Everyone kept asking if I was going to play. Still undecided as to how I feel about it now that I have played it.
Honorable mention:
Bulletstorm - Brother said he and his wife wanted to play coop. Bought new, the day it came out. It's sitting on the shelf still in the plastic.
If I'm interested in an upcoming sequel and haven't played the previous games, I'll usually go back and at least try playing those first. That's usually because I'm interested in the history of the series or just to see the backstory though.
@Godak said:
@JoeBigfoot said:
@Godak said:I crapped out around 9 hours in, got bored of the press-X-athon that was the opening segment of that gameFinal Fantasy XIII. It took me a couple of years to get around to it, but I am finding it to be oddly engaging. I'm 25 hours in, though, and the tutorial finally ended.
It's bizarre that that part was not exaggerated. Not much, anyway.
It really does get much more intense and interesting once you are allowed to use all of the tools at your disposal. There was absolutely no feasible reason for Squeenix locking away all the goodies so that you can be treated like a mentally delayed chimpanze who has suffered severe brain trauma for 20+ hours of tutorializing.
Pacing. It's a thing.
I actually stopped playing that game at the end of the tutorial. I would've liked to be able to switch an individual characters class on the fly, and not have to rely on preset party configurations, and kept hoping that would pop up. I just wanted to be able to go, ok you (individual character) heal for a bit, or buff for a bit while these other two keep doing what they are doing. It would've made some stuff less annoying.
Also at the time I really wanted a game where all I had to do was push forward on the stick and occasionally press X and pretty shit would happen and the game would never crash.
Diablo 3, bought it, still haven't played it. I think I wouldn't have played it on my own, it's just that I know a lot of people that are playing the game.
I read about it everywhere on the internet, and I hear the bombsquad talking about it on the podcast... And I kinda think I have to try it. Siiiigh.
The Witcher and Witcher 2, I bought both during different Steam sales because everyone was raving about them at the time (and still do). Played about half of each game and just could not motivate myself to finish either. The story was bland and I never "got it" and I disliked both of the games combat systems. They are by all means games I should have loved but neither clicked.
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