Share your gameplay pics and vids

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Binman88

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#151  Edited By Binman88
@SlasherMan: Basically the vsync option unlocks the framerate, and *supposedly* disables 3D stuff that might be running in the background (as in stereoscopic 3D stuff), resulting in a smoother and higher frame rate. Lord knows if that's actually what's happening, but it definitely boosted performance on my machine at max settings.
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SlasherMan

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#152  Edited By SlasherMan
@Binman88: I heard about that. Very weird considering V-Sync usually does the exact opposite, which is lock the framerate to your monitor's refresh rate.
 
Guess I'll add a couple more shots since the last few posts have been mostly text. :P
 

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Binman88

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#153  Edited By Binman88
@SlasherMan: Aye, bizarre indeed. Leave it to the Ukrainians to turn the laws of vsync on their head.
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RsistncE

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#154  Edited By RsistncE
@Binman88: There was also a second thread started just recently by another user after that one was shut down. People came in and complained that there shouldn't be a PC games only thread. Mod came and shut it down while fully agreeing that the PC screens should be mixed with console screens. I have no problem with this thread existing, in fact it's a great idea; but to shut down the PC screens thread just because you feel people shouldn't be "allowed" to have their own thread is horse shit and you know it. Besides this thread is basically just that one but renamed and is now cluttered with console game screens that frankly are pretty useless as I mentioned before.
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Binman88

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#155  Edited By Binman88
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Geno

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#156  Edited By Geno

Looks like they've added depth of field to the Source Engine.  
  
Click: Fullsize
    

 
  
  
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Bionicicide

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#157  Edited By Bionicicide
@Geno: 
The grain effect only works for Left 4 Dead...
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Binman88

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#158  Edited By Binman88
 
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Geno

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#159  Edited By Geno
  
  
  
  
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SlasherMan

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#161  Edited By SlasherMan

More Metro!
 

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TheSeductiveMoose

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 PS:T yo
 PS:T yo
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warxsnake

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#163  Edited By warxsnake

  

  some more dirt 2 headtracking
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HitmanAgent47

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#164  Edited By HitmanAgent47


 

 
 



 

 
 



 

 
 



 

 
 



 

 
 



 

 
 



 

 
 



 

 
 



 

 
 



 

 
 


 

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Geno

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#165  Edited By Geno

Strong Bad, probably my favorite Telltale series. Don't know why it isn't more popular. 
 

 
 
Those log-like things at the bottom are cream cakes being offered as relief for taxation, LOL. 
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Geno

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#166  Edited By Geno

Kane and Lynch 2 Demo, maxed settings.  
  

  
  
  
  
  
  
  
  
  
   

The visual style is very interesting, I don't know if I've ever seen anything quite like it before. It does the sort of action shaky cam that you see in movies when it doesn't matter (going from point to point) and keeps still when you're aiming so that it's not intrusive.  
 
From a still shot comparison, it's probably most akin to Splinter Cell Conviction, but I would say it looks better.  
 
From a performance standpoint, it's very good - but weird, let me explain. No SLI support as of yet so I was only playing with a single GTX 275. On maxed settings (1920x1080, 16xQ AA, AO on, all settings highest) I was getting about 50fps average which is very good. Anyone with even a mid-end card should be able to play it at very high settings just fine. However, I was getting GPU load behavior that I haven't seen with any other game; according to EVGA Precision my GPU was at 100% load, however the fan only went up to 50% (temps were normal). In any other game where the GPU has been pushed to 100% load the fan would reach at least 80%, usually 90-100%. Not really sure what that means but the temps were normal and the game was running well, can't complain.  
 
Gameplay is fairly par for the course, but with an emphasis on flanking and destructible environments. 
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newhaap

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#167  Edited By newhaap
@Geno: Thanks dude, I didn't even realize they have something on PC already for this game.
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Ryax

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#168  Edited By Ryax
@Geno: im actually really enjoying the demo. the PC version looks way better than the console version. especially maxed out. this is a huge improvement from the last game. im pretty excited for the full game
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Binman88

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#169  Edited By Binman88
@Geno: Are you playing the demo with a controller or mouse and keyboard? I can't play the game at all because there's way too much mouse acceleration going on.
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Geno

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#170  Edited By Geno
@Binman88 said:
" @Geno: Are you playing the demo with a controller or mouse and keyboard? I can't play the game at all because there's way too much mouse acceleration going on. "
Mouse, the controls are definitely a bit wonky at first but I got used to it after a few minutes. 
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dillonwerner

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#171  Edited By dillonwerner
@TheSeductiveMoose said:
"
 PS:T yo
 PS:T yo
"
Planeswalker Torment ?
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TheSeductiveMoose

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@DillonWerner: Planescape: Torment yo.
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dillonwerner

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#173  Edited By dillonwerner
@TheSeductiveMoose:   So thats what its called, heard good things about that game.
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TheSeductiveMoose

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@DillonWerner: You should try it, tis awesome.
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HitmanAgent47

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#175  Edited By HitmanAgent47


 
 


 
 


 
 


 
 


 
 


 
 


 
 
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warxsnake

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#176  Edited By warxsnake
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SlasherMan

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#177  Edited By SlasherMan

This thread hasn't been active for a while. Bumping with some Metro shots.
 
Finished it a couple of days ago. Final impressions: mediocre shooting and screwed up stealth mechanics hinder gameplay and enjoyment in a few parts (mainly the parts involving human adversaries, and the library to a lesser extent), beautiful visuals (even on normal/medium settings, which I played the game at), very good atmosphere and a pretty cool backstory. The narrative of the game was good enough for what the game was trying to achieve, but left some questions unanswered and phenomena unexplained, which I assume the announced sequel should take care of.
 
Overall, the game was enjoyable, and especially so towards the end.

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SlasherMan

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#178  Edited By SlasherMan
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Geno

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#179  Edited By Geno

Mafia II Demo (first few minutes)
 

  
  
  
  
  
  
   
  
Things I liked:  

- Overall, the game looks nice
- Vegetation is some of the best I've ever seen  
- Main character is well textured and animated 
- Good atmosphere 
- Good voicework on the main characters 
- Cinematic style that somewhat works 
- Decent performance (considering how large the world is) 
- The small level featured in the demo showed decent level design
 
Things I didn't like: 
 
- There is some sort of weird yellowish orange filter; can't decide if I like it or not.       
- Character models and voicework are reused waaay too often, though that may be a consequence of it being a demo. 
- Driving is pretty bad 
- Difficulty is a little high (you will sometimes feel "1-shotted") 
- Shooting seems like it would grow stale fast 
- Death animations are sometimes silly, and seem to repeat a lot.  
- Benchmark is bugged; showed 20fps without PhysX, but actual gameplay was ~45-50fps with PhysX on (at max settings)
- PhysX has minimal impact on visuals (physics is already present with PhysX off; PhysX simply seems to add some particle effects)
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alistercat

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#180  Edited By alistercat

A Crysis Warhead video I made a while ago.
 
 

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Geno

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#181  Edited By Geno

Forgot to turn on AA for these shots, but ME2 is still a beautiful game without it.  
 

  
  
  
  
  
  
  
   
 
^Lol at Garrus in the last one.  
 
Also, as a point of interest, I'm currently playing through it on Insanity and I find it easier than when I first played through it on Normal. Maxed out powers are really useful. Anyone else have this experience? 
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HitmanAgent47

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#182  Edited By HitmanAgent47

   

 
 



 

 
 



 

 
 



 

 
 



 

 
 



 

 
 



 

 
 


 

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Xealot42

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#183  Edited By Xealot42
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Diamond

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#184  Edited By Diamond

Here's a little more retro stuff.  A round of Myth: The Fallen Lords played by me (under the name of Rupan), back in 1998.
 

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alistercat

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#185  Edited By alistercat

Are we allowed to post emulator screenshots?

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JoyfullOFrockets

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deactivated-5a46aa62043d1

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Here's a shot of me (the blue guy) playing Halo 3 from a couple years ago. I spent like ten minutes running around trying to get a sniper rifle and then find a good perch. All the while I thought I was being really sneaky, grabbing invisibility, crouching and shit. Finally, I found a good spot, and juuuust as I was getting nestled in.... *BAM*. Someone killed me. 
 

Not so sneaky. 
Not so sneaky. 
I watched the replay after the match and discovered that this red dude had been following me the entire time. :D
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Cirdain

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#188  Edited By Cirdain

 
  I think this is an utterly amazing screen shot.
 I think this is an utterly amazing screen shot.
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alistercat

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#189  Edited By alistercat

Some screenshots of Persona 4. Second playthrough now, coming back after a 6 month break. Hard to remember what to do. Internal resolution of 1920x1080 but kept at a 4:3 aspect ratio (this game just stretches for widescreen). View my profile to see the full size images. The game looks amazing in HD. :)

Confronting Mitsuo
Confronting Mitsuo


At Junes with Mitsuo
At Junes with Mitsuo
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alistercat

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#190  Edited By alistercat

A couple more screens. It sucks that you can't just click them to view full size. These small images don't do it justice.
 

The girls in Yukata
The girls in Yukata


Kanji enjoying a steak bowl
Kanji enjoying a steak bowl
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Geno

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#191  Edited By Geno
This game is exactly as insane and difficult as it looks. Probably more so, since the bullets come flying at you quite fast when you're playing. Yes, all of those dots are bullets (the squares are powerups). This is also only the very beginning of the level.  
 
Sorry about the fragments of fraps there, I set it to autocapture at 1 second intervals because the game is just too fast to take proper screenshots. Also sorry about the volume of the shots, they were small so I'd thought I'd post more. 
 
 

  
   
  
  
  
  
  
  
  
  
  
  
  
  
  
   
 
Here's a gameplay video for you to see what the action's really like (note that the player is most definitely not me). The music is awesome as well.  
 
  
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Azteck

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#192  Edited By Azteck
@Geno said:
"
  
Ahhh what's with the green eyes?!
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Geno

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#193  Edited By Geno
@Azteck: I like green cat eyes. 
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dystonym

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#194  Edited By dystonym

  

   
I made a video of Amnesia: The Dark Descent. Please check it out :)
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Geno

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#195  Edited By Geno

  
    
   

  
  
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HitmanAgent47

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#196  Edited By HitmanAgent47

 

 
 

 

 
 

 

 
 

 

 
 

 

 
 

 

 
 

 

 
 

 

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Geno

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#197  Edited By Geno

Here are some Lara Croft Guardian of Light screenshots, along with my brief impressions (with the demo).  
 

  
  
  
  
  
  
  
  
  
   
 - Story is kind of standard fare, but enough to move the game along. Action-puzzle games don't really require a deep story in my opinion.  
 - Lara is still Lara; confident and bright. Her voice actor is very suitable.   
- Combat is decent, but could be expanded upon (might be later in the game)  
- Platforming elements are solid, but sometimes impeded by the fixed camera. There will be no problems the vast majority of the time, but you will miss a jump from time to time. Not too big of an issue overall.  
- There are powerups to obtain throughout the level, as well as rewards for completing certain challenges within the level. In addition, there are also relics, artifacts, and possibly additional weapons to attain. 
 - PC controls on default are kind of bad, you will have to change them to be more appropriate (no PC game should make that much use of the alt key). Can be played with controller, which is a much better experience (played through half the demo with controller, half with mouse+keyboard). Multi directional jumping is difficult with WASD.  The shooting is better with the mouse though.  
 
- The overall aesthetic of the game is reminiscent of Titan Quest, for those that have played that.   
- Enemies can come from all sides, above and below, which makes for a cool visual effect since you can see them coming from all over the buildings around you in some cases.
-  Graphically, the game is rather inconsistent. From a far out view the game looks quite nice, but large blocks of relatively low res textures can come randomly, and the game's textures don't come up so well overall when seen up close (e.g. in a cutscene). Certainly enough, but nothing special on the technical front.  
- Artistically, the game is quite nice. It's exactly the tone, style and color you would expect from traversing a temple or tomb.
- The game's appearance as a whole is good, but is sometimes marred by bad textures that sprout up.  
- Performance-wise, the game requires slightly above mid-end if you want to run it at 1920x1080 4xAA 60fps. Even on high end systems, certain areas or situations will probably drop you down in framerate. This might be fixed after the game is launched and proper drivers are released for it. 

If the rest of the game is like the demo, 8/10. Pretty good, I will most likely be picking this up whenever it becomes available. 
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sparks50

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#198  Edited By sparks50

I wish I had a ps2 for persona 4, if only to try all the "bad" responses that they avoided in the ER.
 
Some footage I took last week: 
 
   

   
  

The game is Arma 2 with exp.
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Kyreo

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#199  Edited By Kyreo

 Just a taste of my Team Fortress 2 Screenshot bin.
 Just a taste of my Team Fortress 2 Screenshot bin.
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Eaxis

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#200  Edited By Eaxis

These are some Halo3 in game shots I took about 3 years ago.

 
 


 
 


 
 

Oh my god! Holy shit!

 
 



 
 

High Five!
 
 



He's gonna get owned!
 
 

Major Head injury.
 
 

 
 


I'm gonna make it!
 
 

Noooooooooooooooooooo.
 
 




 
 


 
 


 
 

 
 


 
 


 
 

 
 


 
 


 
 

I need a medic!
 
 

Brute ready for lift off!