Bad Company 2 is a game which can only really be reviewed over a period of time.
The multiplayer component evolves around the progressive understanding of it's playerbase. The more time you spend in the lush wastelands of BC2's dazzling warfare, the more endearing the game becomes. The tantalising weapon unlocks are fairly shortlived, most can be attained within a reasonable period of time. There is none of this prestige bollocks or ridiculous weed-themed callsigns. You shoot people, they shoot back. Simple.There are beefs with the game, oh yes indeed. The server browser is a pain in the ass, taking ridiculously long to load and being generally unresponsive. Adding friends and joining their games is handled by the games own client which is pathetic compared to the Steam system (although to be fair a lot of people don't use steam, for some reason). The voice chat in-game is limited to your squad which means groups of over 4 can't talk to each other without depending on vent or teamspeak. The "play now" button on the homepage seldom works, often telling me the game it was trying to connect me to is full. Oh, and there is no autobalance, so if a team is helplessly outnumbered there is very little chance that anyone else is going to feel charitable and swap over.
And yet... and yet I fucking love this game. It's an experience both buzzing with intensity but also beautifully mellow. There's a nice maturity to it. Bad company 2, for all its insanity, is a game with a firm anchor to reality. Whilst perks may slightly alter your class there is nothing that can make you teleport through the air like a fucking wizard and stab someone in the back. There is a simplicity to it's tactics and performance that is highly appreciated after months of Modern Warfare 2.
So anyways, that concludes my Bad Company 2 rambling. What else did I do recently?
Oh yeh.
I jumped back in to Champions Online this weekend. They did a free promotional weekend and I still had the game installed for some reason so I figured it couldn't hurt. Frustratingly, almost immediately after entering the game I experienced the same twangs of disappointment echoed from my previous encounters. I spent almost an hour tweaking sliders and navigating menus trying to get my hero (a hulking toad with antlers) perfect. Upon doing so I was dumped in the noobie zone of the game and given a very basic set of powers. I can breathe fire, I can jump 100ft in the air, I can bend object with pure brain power. I can't beat 2 wolves in a fight because they are apparently 3 levels higher than me. They weren't even radioactive or anything. Just standard fucking wolves. Having created the perfect hero, the discovery of just how useless he was is so underwhelming. The journey to level 40 is not one I relish and, consequently, not one I plan on actually making.
PENULTIMATELY
I watched Kick-Ass yesterday. It was surprisingly good. The acting was ok, the girls were hot, there was a minimal amount of pretentious bullshit. It was a little dark at times, but also a goofy sense of humour which worked. It's pretty funny. And no, not Spiderman 3 funny.LASTLY
I went to VOA last week in World Of Warcraft. It was a 10-man raid, I went as a healer (Holy priest. I know, Sweep plays as Priest. Gotta love that irony). I screwed up healing so bad I single-handedly wiped the raid 3 times. The other 9 players then went back to Dalaran and spammed general chat for about an hour telling everyone in the server what a shit healer I was. Now nobody will let me join their groups.I'm fucking famous!
Thanks For Reading
Love Sweep
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