The Fumito Ueda wiki last edited by Jagged85 on 03/25/14 01:49AM View full history

Fumito Ueda was born in 1970 in Tatsuno, Hyogo Prefecture, Japan. Ueda showed an interest in animation and movement from a young age and was also a keen art student who hoped to make a living one day as a classical artist. Ueda graduated form the Osaka University of Arts in 1993 and in 1995 decided to pursue a career in the games industry.

Ueda got his start at the late Kenji Eno's WARP studio working as an animator on Enemy Zero for the Sega Saturn. After finishing work on Enemy Zero, Ueda joined Sony Computer Entertainment's Japan Studio and began work on what would eventually become ICO. After the completion of ICO, Ueda and his small team, better known as Team ICO started working on a follow up originally titled NICO that would later morph in Shadow of the Colossus. Ueda has since been working on the much anticipated The Last Guardian for the PlayStation 3. As of late 2011, Ueda is not longer a employee of Sony, and has decided to join Bossa Studios which is known for social gaming. At this time, Ueda is still set on finishing The Last Guardian.

Despite spearheading all of Team ICO's projects as the director, Ueda has also contributed to his games in the capacity of both an animator, character desginer and gameplay designer.

All of the games on which he has directed have a very distinctive style, which Ueda himself describes as "design by subtraction". Sparse landscapes, oversaturated lighting and minimalist story give his games a very unique feel.

His thoughts regarding plot in video games are that ideas for a gamplay mechanic should be made first, then complimented by a game's story.

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