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The systems in these games are governed by rules from the pen-and-paper RPG Advanced Dungeons & Dragons. There have been many turn-based and action RPGs that have utilized parts of the AD&D rule set.
One of the two major factions in World of Warcraft the other being their enemy, the Horde.
Going barefoot is to go without the assistance of any type of footwear including shoes, boots, socks, wraps, etc.
Brewing is the production of alcoholic beverages through the process of fermentation. It is most closely associated with beer, but can also include wine, tea, cider, mead and other liquids.
The act of preparing food by applying heat, often cooking in games produces items which yield some kind of benefit towards your character.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
Farming is the act of growing plants and raising animals for food.
A gaming genre of its own, but also frequently featured as a mini-game in other titles, especially RPGs.
Foraging is the ability to effectively gather food and drink from ones surroundings. Rangers, druids, and elves often excel in this skill.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The head of a city government. The perfect candidate if your game needs a rear end in a top hat.
Some people just have to have all the power.
The ability to see in the dark without mechanical means.
A paladin is a holy warrior, who gains extra abilities through faith and devotion to a deity.
Pick Pocketing appears in many games as a way of obtaining information, items, or cash from people.
The maybe not-so-intended consequence of an enemy's own body parts being on their loot table and the player character being able to steal.
Piercing weapons are designed primarily for stabbing and puncturing to cause damage rather than slicing or cutting. Examples include knives, daggers, spears, lances, needles, shivs or improvised weapons such as ice picks.
A playable class in many roleplaying games. Rogues are also sometimes known as Thieves. The class in almost all these games center around their stealth capabilities.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
Weapons designed to be wielded with both hands, typically due to their size in relation to the one wielding them. Examples include longswords, claymores, lances, scythes, and giant hammers among others.
An individual who specializes in armed combat.
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