The iRacing.com wiki last edited by slowbird on 07/29/14 12:08PM View full history

Overview

iRacing is an online-based racing game that consists of a persistent online service that hosts ongoing competitive series in which members race to improve their standing, better their skills and achieve higher and higher classes of licenses. The online league and standings operate in many ways like a racing MMO; players climb the ranks and improve skills to compete in bigger, faster races. New players begin as rookie drivers and can advance to bigger races by performing well enough to raise their license grade.

The game requires a constant internet connection and there is no AI or offline racing available. Pricing model includes a monthly subscription, which comes with 7 cars and 10 tracks. Additional cars and tracks can be purchased individually.

Currently, the following content is in iRacing:

Cars

  • BMW Z4 GT3
  • C&R Racing Silver Crown Car
  • Cadillac CTS-V R
  • Chevrolet Corvette C6.R
  • Dallara DW12
  • Dallara Indycar
  • Ford GT
  • Ford Mustang FR 500S
  • Ford SCCA Spec Racer
  • Ford Falcon V8 Supercar
  • HPD ARX-01C
  • JR Motorsports Street Stock
  • Kia Optima (GTS)
  • Lotus 49
  • Lotus 79
  • Mazda MX-5 Cup
  • Mazda MX-5 Roadster
  • McLaren MP4-12C GT3
  • NASCAR Camping World Series Silverado
  • NASCAR Chevrolet Monte Carlo SS
  • NASCAR Chevrolet Impala Gen-5 Sprint Cup Car (2007-2012)
  • NASCAR Gen 6 Sprint Cup Chevrolet SS (2013-present)
  • NASCAR Gen 6 Sprint Cup Ford Fusion (2013-present)
  • NASCAR Gen 6 Sprint Cup Toyota Camry (2013-present)
  • NASCAR National Series Chevrolet Impala SS
  • NASCAR Nationwide Series Chevrolet Camaro (2014)
  • NASCAR Nationwide Series Chevrolet Impala (2010-2012)
  • NASCAR Nationwide Series Ford Mustang (2013)
  • Pontiac Solstice
  • Radical SR8 V8
  • Riley MKXX Daytona Prototype
  • RUF AWD
  • RUF C-Spec
  • RUF RT 12 R
  • RUF RWD
  • SK Modified
  • Skip Barber Formula 2000
  • Super Late Model
  • Star Mazda
  • Tour Modified
  • US Legends Cars Intl. Ford '34 Coupe
  • Volkswagen Jetta TDI Cup
  • Williams-Toyota FW31

Cars in Development

  • BMW E92 M3 GT2/GTE
  • BMW One Series NGTC
  • Holden VF Commodore
  • Honda Civic NGTC

Tracks

Tracks Under Construction

  • Croft Circuit
  • Gateway Motorsports Park
  • Imola
  • Lime Rock (Update)
  • Mallory Park
  • Michigan (Update)
  • Miller Motorsports Park
  • Montgomery Motor Speedway
  • Monza
  • Mosport Oval
  • Pocono (Update)
  • Silverstone (Update)
  • Snetterton
  • Thruxton Circuit
  • Tsukuba

Tech Tracks

  • Long Beach
  • New Jersey Motorsports Park

Modes

Testing: Take to the tracks you own with any of the rides you own to do some single-car testing in which you can tweak the setups and practice the racing line. Unlimited time limit.

Open Practice: Take to the track in a open session of practice in which you can run out on track with your fellow iRacers online. All sessions are timed.

Time Trials: Take to the track and see if you can lay down consistent laps around the circuit of your choice. Users must lay down 3-10 consecutive "clean" laps in order for the session results to become official. It's a race against the clock and track itself!

Qualifying: Hit the track and lay down several fast laps in order to qualify for an official or unofficial iRacing-hosted race event. Your best time will determine your grid position for rest of the week.

Race: Take to the track against a field of fellow iRacers as the green flag waves in both official and unofficial series races! Based on your performance in the race, your iRating for your current license rank will be affected by your actions on track in official races. Drive a clean race, and your ratings will increase. Get involved in accidents or driving dirty will see your ratings drop as a result of your actions. Unofficial races (such as Carburetor Cup) do not have an impact on your iRating but the Sporting Code is still in effect, so keep it clean!

License Classes

When you first start out on iRacing, you will be given a Rookie Class license for both the iRacing Oval and Road Divisions. Each Rookie Class license starts off with a Safety Rating of 2.50 and an iRating of 1600. To advance up the ranks, you must advance your Safety Rating to 3.0 or higher along with meeting the special MPR requirements in order to be promoted to the next license class. The ranking system is listed below (from lowest to highest):

  • Rookie Class (Red)
  • Class D License (Orange)
  • Class C License (Yellow)
  • Class B License (Green)
  • Class A License (Blue)
  • Pro Class License (Black)
  • Driver's World Championship License (Black)

Safety Rating is based upon your ability to complete laps and races with as few incidents as possible. Incidents fall into several categories:

  • Contact/Car Contact
  • Off-Track
  • Lost Control

Each incident is assigned a point value from 0x to 4x based on the severity. For example, scraping the wall lightly may result in a 0x contact incident, which is minor and does not impact your Safety Rating. Driving through the grass is a 1x off-track incident, and will have a slight impact on Safety Rating. More severe contact with the wall or with another car may result in a 2x or 4x incident. The total number of points per race is added together, and an incident total that is too high may result in disqualification from the event. This is intended to discourage reckless driving.

After each race, iRacing will adjust your Safety Rating based on your incident rate. The more turns and laps you complete without incident, the more your Safety Rating will go up.

Customization

iRacing lets users customize their car's paint scheme, as well as your helmet and driver suit. The user first selects a pre-made design from the paint booth, then picks up to three different colors for the design from a full RGB palette. The car number can also be customized with three colors and a selection of fonts. From there, a number of sponsors can be chosen from a drop-down list.

For more personalized or realistic paint schemes, users can download layered templates and edit them in Photoshop or similar applications. In order for other drivers to view these custom designs, they must either be shared manually, or through the use of a third-party program called Trading Paints that monitors iRacing for activity and downloads all the custom schemes for the drivers in a given session.

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