The Marine wiki last edited by SaturdayNightSpecials on 02/18/14 12:13AM View full history

Overview

Marines are the core infantry unit of the Terran military and always tend to have a stereotypical southern accent. They are mostly government trained soldiers and militia but some are outlaws and renegades who are forced in serve time in the military instead of in prison. They have heavy (and very bulky) power armor, the standard CMC-300 or CMC-400 , which extends beyond the extremities of their bodies. To compensate with the weight they carry, Marines have special Gravity Boots, that not only allow them to move quickly but also to jump fairly high too. In StarCraft II they are equipped with a Balistic alloy combat shield for extra protection. Their C-14 rifle does a great deal of work handling the grunts of the enemy army and in large enough groups can take down even tougher foes.

As a respectful nod towards the similar looking marines in the movie Aliens, clicking enough times on a Marine will result in him saying a line from the movie: "How do I get out of this chicken-shit outfit?"

STARCRAFT

MARINESTATS
RaceTerran
TypeGround-biological
RoleGeneral purpose, armored infantry trooper
ArmamentC-14 gauss rifle
ProtectionCMC-300, CMC-400
Resources50 minerals
Supply1 unit
Transport slots1
Build time24 sec
Hit points40
Armor0 (add 1 per Infantry Armor upgrade)
Attack (ground/air)6 (add 1 per Infantry Weapons upgrade)
Cool down15 (7.5 with Stimpacks)
Attack range4 (5 with U-238 Shells upgrade)
Sight range7
Movement speedNormal
Built atBarracks
HotkeyM
Build dialogue"You wanna piece of me, boy?"

Abilities

STIMPACK: Slightly drains health to gain an added rate of fire and movement speed for a limited amount of time.

Resources: 100 minerals, 100 gas

Research time: 80 sec

Researched at: Academy

Hotkey: T

Use key: T

Upgrades

U-238 SHELLS: Increase Marine's attack range by 1 (up to 5)

Resources: 150 minerals, 150 gas

Research time: 100 sec

Researched at: Academy

Hotkey: U

Matchups/Counters

MATCHUPSCOUNTERS
Terran: Dropship, Science Vessel, ValkyrieTerran: Battlecruiser, Siege Tank (siege mode)
Protoss: Shuttle, CorsairProtoss: Archon, Carrier, Dark Templar, Zealot
Zerg: Overlord, DevourerZerg: Ultralisk, Guardian

STARCRAFT II

The biggest change about the Marines in StarCraft II is mainly that they are slightly beefier, especially with their new Combat Shield upgrade and their is no longer an upgrade for their increased ranged (it simply starts out longer).

MARINESTATS
RaceTerran
TypeGround-biological
RoleGeneral purpose, armored infantry trooper
ArmamentC-14 gauss rifle
ProtectionCMC Powered combat suit
Resources50 minerals
Supply1 unit
Transport slots1
Build time25 sec
Hit points45 (55 with Combat Shield upgrade)
Armor (light)0 (add 1 per Infantry Armor upgrade)
Attack (ground/air)6 (add 1 per Infantry Weapons upgrade)
Cool down0.8608 sec (0.4304 sec with Stimpacks)
Attack range5
Sight range9
Movement speed2.25 (3.375 with Stimpacks)
Built atBarracks
HotkeyA
Build dialogue"You wanna piece of me, boy?"

Abilities

STIMPACK: at the cost of 10 hit points it allows the affected Marine to attack and move twice as fast.

Resources: 100 minerals, 100 gas

Researched time: 140 sec

Researched at: Tech Lab (attached to Barracks)

Duration: 12 sec

Hotkey: T

Use key: T

Upgrades

COMBAT SHIELD: increases Marine's hit points by 10 (up to 55)

Resources: 100 minerals, 100 gas

Research time: 110 sec

Researched at: Tech Lab (attached to Barracks)

Hotkey: C

Matchups/Counters

MATCHUPSCOUNTERS
Terran: Medivac, Raven, Viking (air mode)Terran: Battlecruiser, Siege Tank (siege mode)
Protoss: Warp Prism, Phoenix, Void RayProtoss: Archon, Carrier, Dark Templar, Zealot
Zerg: Corruptor, Overlord, OverseerZerg: Ultralisk, Brood Lord

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