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Game » consists of 10 releases. Released Feb 15, 2011
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
In fighting games, an Enhanced Special Move (also known as an EX Move) is a more powerful variation of a character's standard special move, though it is usually not as strong as a super attack.
The World Fighting Game Championships in all but name. Since 2000, the Evolution Championship Series has been the most prominent fighting game tournament event. It features the best players from all over the world.
See? The exploiting, soulless people who run the video game industry DO care about their fans!
A popular class in many D&D based games, the Fighter can both dish it and take it!
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Fireworks are a form of incendiary rocket designed to explode "gently" in bright colours and cause no damage, traditionally set off to mark festive or historic events.
A flawless victory is a victory in which the winning player has incurred no loss of health, or in other uses, like Unreal Tournament III or Fury, no points scored against the winning team.
Weapons that use a freezing effect to damage opponents, slow them up, or freeze them solid.
A full-screen attack hits the opponent no matter where they are. Often used by characters suffering from SNK Boss Syndrome.
Since 1998, an independent group of about forty worldwide media outlets who determine the best games of the Electronic Entertainment Expo.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
A characteristic present in game characters with a superior state of mind reflected in how they solve problems and their way of approaching situations.
When the player, compared to the adversary he/she is supposed to defeat, looks like a tiny inchworm.
Typically offered through optional items or specific characters, glass cannons are play-styles focused on greatly increased damage output at the cost of low defenses and/or health.
A characteristic many game characters share when their eyes emit a colored light instead of what a regular eye should look like. This is often evident in robots and characters possessed by some evil force.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Gouraud shading is a method of making polygonal objects appear much smoother by applying a gradient to each individual polygon, effectively blending them. Named after Henri Gouraud.
A grapple is a maneuver in which one character grabs an enemy and usually throws or damages the enemy. Most grapples occur in fighting games.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
A ball of energy fired from the palms.
A living being who is the product of the reproductive mating of two different species.
"Hand to hand. It is the basis of all combat." -Gray Fox
Taunts that may cause damage to people or property.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Many games and most systems contain warnings such as "May Cause Seizures". This page will highlight that warning, and the games which have had a history health problems associated with them.
An attack that is fueled by the attacker's own health, causing it to decrease each time the attack is used.
Almost a common thing in Fighting Games where player 2 or 1 inserts the coins, pressing start or entering the online lobby when the player 1 or 2 is playing arcade mode or training mode in modern days.
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