"I bought this in preparation for the sequel to see if I might want to check it out, and its awesome, but ever time i have to shoot something i die a little inside.
"
- The cover system is janky
- It appears that 1 out of every 2 enemies can one shot you in some way
- You can't select a series of actions for your teammates to perform, such as switch to pistol and move here, without bringing up multiple pause screens.
-They give you 4 different weapons you have to scroll through, and all you ever really need to use is the assault rifle (Assuming you are a soldier)
-The squad AI is horrible, its like the alliance pulled these guys out of preschool and sent them into combat.
-You seem to go from plenty of health to no health in the blink of an eye
-and you cant steady the sniper rifle, but thats me being nitpicky.
-The only thing enemy biotics actually can do is make you ragdoll for .4 seconds and piss you off.
-I shot that Krogan down, why is it standing back up! It has its health back too, why is it charging at me! Oh damn, im screwed, Wrex! Garrus! WHERE YOU AT! Damn it, they are dead to, AHHHHH!
So basically i turned combat difficulty to casual so i can just plow through everything. Anyone else not enjoy the combat in this game?
I love the world and the quests, the dialogue is great, and the new game should have some much improved combat mechanics so im going to play it, but still.........
Cover system is slightly janky but nowhere near the worst I've ever seen.
The assault rifle is NOT all you need. The sniper rifle and pistol come in handy too. The shotgun is only useful on like two side missions where fighting is super confined.
Squad AI is not horrible, even when I put in one of my B-Listers like Liara she would use her singularity on her own to devastating effect. Plus it's your job to manage and order your teammates. Make them use the moves you want.
I never had much problem with going from plenty of health to no health except for like three places in the whole game. Get better armor?
The sniper rifle is indeed shaky but this can be fixed by several different things. Different sniper rifles have different accuracy ratings, you can use upgrades which steady it, and you can upgrade your sniper rifle skills and use the Assassination ability. All of these combined will make pretty much a shake free sniper rifle.
If enemy biotics could hurl you over the side of a bottomless chasm everytime you faced them, would you be happy?
Krogans are tough. Make extra sure you shoot them dead. Then shoot them again.
I enjoyed the combat in this game just as much as any other part of it. I played it on the default difficulty, whatever that was. Sure the combat's not perfect. Sometimes Kaidan will stand in the path of a rocket or in full view of a sniper. Having to crouch to use low cover sucks. The accuracy of guns can be frustrating until you level up (I recommend the pistol until then). But I didn't find the combat even close to broken. Towards the later half of the game firefights become downright epic.
My biggest complaint with the game was how every base in the side missions was exactly the same. Same with every freighter you boarded. I wasn't about to just ignore every side mission and they add to the story but they took a while and I got bored of them towards the end. Most of your complaints with the combat in this game are addressed by the RPG aspects of this game. Having trouble with a weapon? Level up your skill in it and buy a better version of it.
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