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    Metroid: Other M

    Game » consists of 8 releases. Released Aug 31, 2010

    Set between the events of Super Metroid and Metroid Fusion, Other M follows Samus Aran on a rescue mission to a derelict ship in deep space where she encounters her former commanding officer and a whole host of old and new trouble.

    deactivated-581724216353a's Metroid: Other M (Wii) review

    Avatar image for deactivated-581724216353a

    Cinematic Metroid

    Story: 
    + Bridges 'Super Metroid' and 'Metroid Fusion'  
    + Lots of fan service  
      
    ~ Melodramatic   
     
    - Lots of exposition, long cutscenes
     
    Visuals: 

    + Cinematic, fixed camera   
    + Good variety of environments  
    + High quality pre-rendered cutscenes  
     
    - Art style is a bit bland   
     
    Sound: 
    + First orchestrated soundtrack in a Metroid game  
    + Good sound effects 

    ~ Cinematic soundtrack recalls films such as 'Alien' and 'Aliens' but  isn't as 'catchy' or memorable as other music in the series
    ~ Inconsistent voice acting 

    Gameplay: 
    3rd person sci-fi action-adventure that recalls the series' side-scrolling roots.  Played with a single wiimote held sideways.     

    Unique mechanic: pointing wiimote at screen puts the player in a 1st person perspective.  You can't move in this perspective, but pivot to examine the environment and use abilities.  The transition is surprisingly smooth but takes some getting used to.    
     
    Some issues: navigating 3D space with the d-pad is a little clunky and the fixed camera is occasionally a hindrance.
     
    I completed the story in 8 hours, but it was 11.5 hours to complete 100%.  I suspect it will take most players 6 to 15 hours. 
     
    Unlockables include hard mode difficulty as well as concept art and cutscenes for gallery and theatre modes.    
     
    Final comments: 
    'Metroid: Other M' is a cinematic Metroid.  The game is full of fan service but is hampered by a 'tell don't show' approach to storytelling.  There's an engaging experience here, but it'll take an hour or two to accustom to the game's controls.  That said, I did enjoy the game, especially for its classic yet unique gameplay.

    Other reviews for Metroid: Other M (Wii)

      Metroid: Other M is a disappointment by any measure 0

      I was an excited 6 year old when Metroid II: The Return of Samus was released for the Game Boy. I've been a huge fan of the series ever since. It's been literally years since I've bought a Wii game, but I knew I wasn't going to pass up the next game in the Metroid series, even if some of what I was seeing in trailers seemed a bit out of place. Things like free missile and health recharges definitely seemed strange, but if they worked within the context of the gameplay, then who really cares?Afte...

      20 out of 23 found this review helpful.

      It certainly is "Other". 0

      Let me just start off by saying I love Metroid. Metroid, Super Metroid, the three Prime games, the GBA games, are all super in my book. Other M, however, is really not one of those games at all and while that maybe means it lives up to its sub title.  Controls are just plain weird and that doesn’t bode well for an action game. Some really unusual choices were made with this game as it uses the Wiimote minus nunchuk and motion plus, that’s right only the wiimote is used for the controls. That giv...

      6 out of 6 found this review helpful.

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