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Game » consists of 8 releases. Released Feb 09, 2004
Foreshadowing is a plot device that allows the creators to leave subtle (or not-so-subtle) hints about future events in the game.
Weapons that use a freezing effect to damage opponents, slow them up, or freeze them solid.
In Japanese games, this is the practice of placing hiragana readings above any kanji to make reading text easier.
The Galactic Federation is a galaxy-wide government of the Metroid series. Its importance in the Metroid storyline has increased as the series as progressed.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Games that have other games, usually older games from the same game series or publisher, hidden inside them and that you can play. Sometimes available in the game world or hidden as collectibles or behind challenges. this page both lists the games that are inside other games and the games that host the latter.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Bugs that are sapient beings and have humanoid and/or anthropomorphised features to varying degrees. This page includes Arachnids (Spiders, Scorpions) for brevity.
The 2005 Interactive Achievement Awards celebrated the best games of 2004.
Sometimes, players experience an unfortunate event that results in all their weapons and items being taken away from them.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
It's easy to lose oneself in the heat of battle. Luckily, some games will alert the player as to when they are close to death.
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
Ever since Pac-Man, games have had us navigating mazes.
The face of the Metroid franchise, a race of parasitic creatures used in various experiments and tests.
Some creatures have three or more eyes and tend to be monstrous and frightening.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Games in which the player can directly control a spherical object or creature that rolls along surfaces, such as in Marble Madness. Often the basis of puzzle platformers where the sphere must be guided through an obstacle course.
Games that include a previous installment of the game's series. Usually, this extra game can be accessed via a menu or can be found within the game world.
A general term to describe a race or species that predates the civilisation/setting that the game takes place in, usually used in the game to provide hints or clues to the protagonist to help solve some sort of grand mystery or defeat an enemy through the help of relics left behind. Occasionally, there may still be traces of them, either through technology or lone survivors that have somehow managed to live to the present day.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
A game that is both a remake of a previous game and a sequel to it.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
A page about different rivals seen in video games, such as Shadow the Hedgehog, the numerous rivals from Pokemon games, and so on.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
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