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    Monster Hunter Tri

    Game » consists of 11 releases. Released Apr 20, 2010

    The first third-generation Monster Hunter game, Monster Hunter 3 (tri) represents a reboot to the franchise, with dozens of new monsters, items, weapons, and underwater combat.

    Breaking Monster Hunter In The West

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    Linkyshinks

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    #1  Edited By Linkyshinks
     
      
     
     
    Monster Hunter Tri
    on Wii has already been a huge success in Japan, since it's launch at the start of the month it has managed to become the best selling third party Wii game so far. However, this means very little ultimately, because despite this expected success on home soil, Capcom also know the real task is breaking the franchise into the West. It's something which they have yet to do withany notable success so far. 
     
    The games producer Ryozo Tsujimoto has spoken a little bit about Capcom's plans for the game in the West in an interview with Japanese gaming site 4Gamer.com:

    • Tsujimoto claimed to know many overseas players who have extreme interest in the monster behavior component of Monster Hunter 3. The question is, he said, how many of these types of players are there are.

    • The overseas version of the game won't see much in the way of customizations or changes from the Japanese version of the game. Tsujimoto also explained how Capcom's promotional staff are considering what areas of the game to promote to Western gamers in order to get them aware about the series.

    • One aspect about the game that Tsujimoto believes helps appeal to new players (both Western and Japanese) is the new Wii-specific control scheme. He believes the control scheme allows players to experience the "invigorating" feel of the game using the fewest possible buttons and without too much practice.
     
     
    Expect an updated OP when I get a full translation of the interview.
     
     
    Thanks to Anoop Gantayat
     
    ...
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    PureRok

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    #2  Edited By PureRok

    Well, the trailer was awesome.
     
    I've just been sitting here waiting for the game to come out. Just sitting and waiting.

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    WinterSnowblind

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    #3  Edited By WinterSnowblind

    I don't see the game selling any better on the Wii than it has on the PSP over here..  the new control scheme may help, but the problem with the series is that it's deeply inaccesable.  It's not a pick up and play game, it requires vast knowledge of what armour you should be using for certain areas, what weapons are best for taking down specific monsters, etc..  There's a lot of working out stand and numbers through some very convuluted menu's, a lot of which is difficult to understand and even find because of the menu's.
     
    There's nothing wrong with a game being complicated and deep, but Monster Hunters problem is that it does as little as possible to get new players into the game, it expects you to learn things right away and remember them, it's not like something like Phantasy Star Online, or World of Warcraft where you could start playing, kill enemies and learn as you go.  
     
    Ontop of that the gameplay is very unforgiving, slow paced and difficult.  The series definitely has its fans over here, but without some massive gameplay changes, I don't ever see it capturing a bigger audiance.

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    Diamond

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    #4  Edited By Diamond

    If they want to make it a success in the West they should have put it out on 360, PS3, and PC with a strong online component.  The majority of the Wii owners in the West aren't the kind of people to buy this.

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    Linkyshinks

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    #5  Edited By Linkyshinks

    @PureRok
     
    It is a cool trailer. Here's the in game opening cinematic which is pretty awesome also:
     
     

      
     
     
     
    We have to wait till early 2010. Before then, Capcom really need to do their utmost into getting people aware about this game and the series in general. I know they've been trying to in the U.K, I went to this Monster Hunter Gathering Hall last month with some friends (great fun), where I was able to play the demo and play MH:FU with other Londoners. It's a cool place with two large floors filled with bean bags and sofa's:
     
     

     
     

     
     
     
     


     Maybe a few of these are needed across the US?
     
     
    @WinterSnowblind
     
    Apparently this game is said to be far more accessible, Capcom designed it with that in mind knowing they would have to on Wii.
     
    What you say is true, which is why as I've said before they need to put out a series of tutorial videos as they did in Japan. Basically, Capcom need to spend a hefty sum of money if they want Western gamers to take notice of this.
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    Al3xand3r

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    #6  Edited By Al3xand3r

    They've also said before that they'll be working with Nintendo to market the game in the West, reportedly using their experience in marketing pokemon. Gotta slay them all? They've also pushed Monster Hunter Freedom Unite much more than previous parts. It should help.

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    get2sammyb

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    #7  Edited By get2sammyb

    Playing the PSP version of Monster Hunter, I just didn't get it. I can see the depth, I can see the potential, I can kinda understand it, but it just feels so archaic to me. So long as Monster Hunter is Monster Hunter, I can't see it ever breaking through in the West.
     
    I think it's admirable how Capcom are trying to push it, but I think they're wasting their time personally.

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    demonbear

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    #8  Edited By demonbear

    This game charges an monthly fee for online coop. There's nothing else to be said about Monster Hunter Tri.

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    VicRattlehead

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    #9  Edited By VicRattlehead
    @demonbear: monster hunter games have always had an online fee in japan....
     
    in the west the games have had free online
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    demonbear

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    #10  Edited By demonbear
    @VicRattlehead: Dude that was back in the ps2 days. I could understand a monthly fee in that generation but now all platforms are offering online play by default. We'll see. I hope you're right and i'm wrong. this series NEEDS to be online. It's the only way to truly enjoy those games.
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    PureRok

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    #11  Edited By PureRok
    @demonbear said:
    " @VicRattlehead: Dude that was back in the ps2 days. I could understand a monthly fee in that generation but now all platforms are offering online play by default. We'll see. I hope you're right and i'm wrong. this series NEEDS to be online. It's the only way to truly enjoy those games. "
    The bolded part is wrong. Microsoft isn't.
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    demonbear

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    #12  Edited By demonbear
    @PureRok: I stand corrected, but you get my point.
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    Linkyshinks

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    #13  Edited By Linkyshinks

    @demonbear
     
    It's also important to remember demonbear that Nintendo do not charge a subscription fee like Microsoft, and that does play a role in the quality of the online service they can provide, As well as that, the specifications of the Wii don't help at all also, The fact is the PS3 and 360 are far better suited for online play, which is why Capcom have had to invest heavily in creating a robust online mode.  If it works well, I am happy to pay, I just hope the tickets are priced at a decent level, 
     
     
    It might be wise for Capcom to revise the current pricing they have in Japan. It's looks too costly. 100-200 Nintendo Points should be knocked off all of these prices in the West:
     
     

    •  30 days - 800 points
    •  60 days - 1,500 points
    •  90 days - 2,000 points
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    Al3xand3r

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    #14  Edited By Al3xand3r

    Um, no, it wasn't just the PS2 days, Monster Hunter Frontier on PC is still active with updates and re-releases and still has a fee. In Japan. And plenty of other games also, obviously, not that you need me to tell you, you're already aware of that much... And I do believe his point was that it's possible that it won't have a fee over here, rather than going about how it had a fee back then... It remains to be seen how they handle it. I mostly want it for the single player anyway, but free online will certainly be welcome, and I'll definitely at least use the 21 day free period they'll at the very least be offering, then maybe purchase the occasional month when I feel like taking on the online bosses or whatever other extras it has. I'm sure FFXIV will have a fee, just like FFXI, since these fees had nothing to do with being "in the PS2 days" and everything to do with extra revenue.

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    demonbear

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    #15  Edited By demonbear

    Call it what you will, i'm not paying for online coop on the freakin' wii....

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    Al3xand3r

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    #16  Edited By Al3xand3r

    Well I guess CAPCOM will have to go cry in a corner...

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    demonbear

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    #17  Edited By demonbear
    @Al3xand3r: Of course they won't, they dont even care about the sales in the US, this game is made for the Japanese audience. If this game sells 10k copies in the states and break even with the localization costs, they'll be happy.
     
    But the fact remains : online coop, on this gen, should be free. Thats it. Now, if its an mmo thats another deal.
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    Al3xand3r

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    #18  Edited By Al3xand3r

    Well I guess your opinion is fact.
     
    The actual fact that actually remains is that in this generation, regardless of platform (PC, Wii, whatever else they plan on making an online enabled Monster Hunter for), CAPCOM charges for their online services, in Japan (so far, it remains to be seen what they do for the West). If players think it's worth it, they pay, if they think it's not worth it they don't pay, just like it happens with every other purchase one ever makes. Being all bitter because you clearly want it, but want it for free, then going on whining about said fees and the "freakin' Wii" is a whole other subject.
     
    For the record, it's more than mere coop considering the lobbies and everything is run by CAPCOM, and sure, it doesn't attempt to be a full-on MMORPG, but it also costs less than one of those depending on what you pay. I don't know what goes in running such servers, I don't know what kind of server set up CAPCOM has, I don't know their operating costs and profit margin, and neither do you.
     
    Now, as you say, CAPCOM couldn't care less, though being succesful here would certainly be welcome for them also. Still, whining further about how you believe the world should cater to what you believe should be done isn't going to change the world, so, just sit tight until they actually announce the pricing for the West, then see if you're willing to pay that much or not, and leave it at that...

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    Linkyshinks

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    #19  Edited By Linkyshinks
    @demonbear said:
    " @Al3xand3r: Of course they won't, they dont even care about the sales in the US, this game is made for the Japanese audience. If this game sells 10k copies in the states and break even with the localization costs, they'll be happy.  But the fact remains : online coop, on this gen, should be free. Thats it. Now, if its an mmo thats another deal. "
     
    Just to interject for a moment, you are actually wrong there, this game was always penned for the Western release, Capcom had that in mind throughout devlopment. The thing is, Capcom for a while now have been wanting to get their biggest gaming franchise accepted in all regions, because it's a wasted source of revenue otherwise. Only seeking to attain success in Japan alone for such large budgeted product is simply not viable in the industry right now, so it makes sense to bring their hottest product around the globe. They knew they needed to get Monster Hunter out here, that's why it's come to the console with the largest worldwide install base.
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    Al3xand3r

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    #20  Edited By Al3xand3r

    I'm sure it's more about the potential for extra revenue rather than being "viable" to keep it Japan only. It's an endeavour well worth taking on, just in case it succeeds, but I'm also sure they could just as well keep profiting from Japan alone. After all, Monster Hunter games sell there enough to be considered a worldwide success in the hard numbers. The Wii edition willl reach a million sales in the coming months, and the PSP games sold much more than that. Even far more "expensive" franchises remain Japan only (Yakuza anyone?), Monster Hunter getting over here probably has more to do with it being far cheaper to translate. I mean up until the third at least, where they clearly make an extra effort.

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    WinterSnowblind

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    #21  Edited By WinterSnowblind
    @PureRok said:
    " @demonbear said:
    " @VicRattlehead: Dude that was back in the ps2 days. I could understand a monthly fee in that generation but now all platforms are offering online play by default. We'll see. I hope you're right and i'm wrong. this series NEEDS to be online. It's the only way to truly enjoy those games. "
    The bolded part is wrong. Microsoft isn't. "
    Microsoft charge a yearly fee, and at least it isn't for just one game.
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    CowMuffins

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    #22  Edited By CowMuffins

    All they need to do is have a bunch of action pre-rendered cinematic commercials that make the game seem like a fast paced action game, air them on TV and you've sold a gagillion copies to kids.

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    Linkyshinks

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    #23  Edited By Linkyshinks

    Oh I think it's going to take a lot more than that CowMuffin.

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