The Motion Capture Animation wiki last edited by Jagged85 on 01/15/15 05:57AM View full history

This is made by using mo-cap suits, also known as the "ping-pong balls" suit.

Reikai Doushi (1988) and Prince of Persia (1989) were the first attempts at simulating the movement of motion-capture in a video game, though they did not use actual motion-capture technology.

The first video game to use true motion-capture technology was arcade fighter Virtua Fighter 2 (1994), developed by Yu Suzuki and Sega AM2. The following year, Namco's arcade fighter Soul Edge (1995) also used motion-capture technology, using passive optical system markers.

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