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Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
Map Makers or Editors are built-in tools that allow the average gamer to tweak or fully customize a map of their own, with no mod or programming skills required.
The Classic NES Series of games were re-released versions of NES games for the GBA. Also known as Famicom Mini and NES Classics in Japan and PAL regions respectively.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Constantly performing an in-game action to progress a certain attribute.
Experienced soldiers that often feature as mentor characters.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Sometimes one playable character just isn't enough.
In text based games, most, if not all the game play, or graphics is created with words.
Sequels that have the player controlling a different character than the preceding game(s).
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
A type of game in which the player gives commands by inputting complete words and sentences. Often associated with the adventure genre.
Someone who investigates unsolved crimes and other mysterious happenings, either for a living, as a hobby, or simply by chance.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
User Generated Content describes any content the end user produces to add onto the content given by the developer. User Generated Content has grown in popularity, with LittleBigPlanet, Forza Motorsport 3, ModNation Racers and Spore being great examples.
A lead character who never says a word, despite being spoken to.
Console games that derive from a past PC exclusive release, either due to popular demand or poor sales.
Video games that are based on comic books, manga and graphic novels.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Either specialized dragon killers or a honorary title bestowed upon those who have managed to slay a dragon.
Classes are different archetypes and playstyles that players can choose to play their game with.
Famicom Disk System games that were only available via a disk writing service available in many Japanese game stores. As such, they have no official box art and are harder for collectors to find.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
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