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    New Super Mario Bros. Wii

    Game » consists of 9 releases. Released Nov 12, 2009

    The first 2D Mario platformer for a home console in over 15 years. Though it has single-player, it focuses heavily on cooperative multiplayer, allowing up to 4 players to play simultaneously. This game also premiered Nintendo's Super Guide hint system.

    New Super Mario Bros Wii - Games Com Gameplay

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    Linkyshinks

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    #1  Edited By Linkyshinks

     
    Here lies 4 minutes of gameplay footage from New Super Mario Bros Wii, taken at this years Games Com : 
     
      

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    Al3xand3r

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    #2  Edited By Al3xand3r

    They suck, or it's tough, or a little bit of both. Nice level.

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    JJOR64

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    #3  Edited By JJOR64

    I want this game really bad.  :(

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    Cadmus

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    #4  Edited By Cadmus

    I still don't understand why the additional characters are just reskinned toads.  Wasn't toad just one person?  Maybe I'm wrong but just seems so lazy.  They're so many more interesting characters in the mario universe than toad.

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    toowalrus

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    #5  Edited By toowalrus

    I think I've said this before, but instead of New Super Bros. Wii, I wish that Nintendo would make a New Super Mario Bros. THREE, for the DS. We haven't seen the raccoon tail for decades, man...

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    CL60

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    #6  Edited By CL60

    Nice

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    Al3xand3r

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    #7  Edited By Al3xand3r

    180 bucks for 2 remotes? What?

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    Famov

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    #8  Edited By Famov
    @dcpc10 said:
    -Why does the game freeze up everytime a player dies? =\ It makes it seem like the game is lagging and thus make the game unplayable if you had a friend that sucked really bad at mario games xD "

    You're not the first person I've seen with that concern, and it bothers me as well. Hopefully this is something they will remove, because it clearly adds nothing to the experience except to slow everything down. 
      
    Let's hope that this isn't the final build, though I'll definitely get the game regardless.
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    Emilio

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    #9  Edited By Emilio

    This game is going to be dope! The first game was my first DS title. :)

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    Meowayne

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    #10  Edited By Meowayne

    1. Good to see there are proper difficult platforming levels
    2. The player death lag needs to go. Now. This little delay is an instant -1 for every review. What the hell?
    3. The more I see of this game, the less excuse there is for no online play. An extremely low number of players will be able to play this in 4-player-mode. Fuck you, Nintendo, for not including something which is a standard, which ups quality and replay value, and what should be extremely easy to implement in such a game. Fuck you.

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    mikemcn

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    #11  Edited By mikemcn
    @dcpc10 said:
    "@Al3xand3r said:

    " 180 bucks for 2 remotes? What? "

    Maybe around 140-160 bucks would be more exact :P But anyways, I'm talkin CDN money here. Also: I haven't got a wii mote since early 2008, so the prices could've easily changed from then to now. "

    Its only 30 bucks, US, even if its slightly more there, it still doesnt add up, but whatever..
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    blair

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    #12  Edited By blair
    @Mikemcn said:
    " @dcpc10 said:
    "@Al3xand3r said:

    " 180 bucks for 2 remotes? What? "

    Maybe around 140-160 bucks would be more exact :P But anyways, I'm talkin CDN money here. Also: I haven't got a wii mote since early 2008, so the prices could've easily changed from then to now. "
    Its only 30 bucks, US, even if its slightly more there, it still doesnt add up, but whatever.. "
    It's 45 dollars in Canada for a Wii Remote, so two would be $90, not $140.
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    Emilio

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    #13  Edited By Emilio

    Guys, have you never played a Super Mario game before? Seriously, go play one, die, and see if the game freezes upon death impact.

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    Al3xand3r

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    #14  Edited By Al3xand3r

    Doesn't mean it should be left in a multi player game if it breaks the flow. But perhaps it's something you get used to.

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    dbz1995

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    #15  Edited By dbz1995

    I swear they are playing like such assholes in the footage.

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    Diamond

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    #16  Edited By Diamond

    The left/right movement looks annoyingly slow.  Probably to help keep players on the same screen, but I'd rather they'd not done that...

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    Willy105

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    #17  Edited By Willy105

    That looks fantastic. If only it had online, then it would be GOTY.
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    sjschmidt93

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    #18  Edited By sjschmidt93

    You are doing the job that the GB staff isn't... lol. Good work. 
     
    Also... not so great music...

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    Luke

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    #19  Edited By Luke

    Looks sweet!  However, it'll prolly be super easy like the DS version though... and beat it on the first day. 

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    CaptainObvious

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    #20  Edited By CaptainObvious
    @Cadmus: Toads are actually one of the races in mushroom kingdom, so there are children, women, etc. 
     
    As for the game it looks good, but i'm waiting for Super Mario Galaxy 2.
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    Linkyshinks

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    #21  Edited By Linkyshinks

    Confirmed 27th of November release in Europe. 

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    Al3xand3r

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    #22  Edited By Al3xand3r

    I just wonder how it will sell in comparison to the DS game and to Super Mario Galaxy. That should be interesting to see, if the trends of the two systems are similar, and if people prefer 2D or 3D Mario (assuming the flaws of the DS game have been resolved) on a system with both.

    I won't be getting it at launch myself, too many other Wii games to get, but I will down the line, as long as it ends up better than the DS game.

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    AgentJ

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    #23  Edited By AgentJ

    I'd take a one-player 2D mario game, but I just don't really see myself buying this. Played it at PAX, and it just didn't feel all that special to me, even with four players. 

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    RichardLOlson

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    #24  Edited By RichardLOlson

    This game just doesn't do anything for me.  I can't even see why they want to make another super mario bros game.  They honestly need to make a new Zelda for the DS.

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    Al3xand3r

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    #25  Edited By Al3xand3r

    Um? Spirit Tracks... And maybe it doesn't do anything for you but it did do things for 20 million people who bought the DS NSMB.

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