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FXO GTR
The FXO GTR is a fictional GTR-class car in Live for Speed, featuring a turbocharged engine and four-wheel drive.
Appears in 1 games
First appeared in Live for Speed
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BMW Sauber F1
The BMW Sauber F1 is a race car in Formula 1, and appears in Formula 1 games and the racing sim Live for Speed.
Appears in 2 games
First appeared in Live for Speed
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Formula V8
The Formula V8 is Live for Speed's fastest fictional car, and represents a step down from Formula 1 speed.
Appears in 1 games
First appeared in Live for Speed
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Formula XR
The Formula XR is a fictional car from Live for Speed, and serves as good preparation for faster Formula-style cars.
Appears in 1 games
First appeared in Live for Speed
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MRT5
The MRT5 is a McGill University-designed entry into the Formula SAE competition, and was programmed into Live for Speed for testing purposes.
Appears in 1 games
First appeared in Live for Speed
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Formula BMW
The Formula BMW is a single-seater car that represents the first step towards Formula 1 from kart racing.
Appears in 2 games
First appeared in Live for Speed
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Flashlight
Usually used in games to light the way in dark areas.
Appears in 255 games
First appeared in 005
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Dagger of Time
The Dagger of Time is a companion relic to the Hourglass of Time, serving as a key that will open the Hourglass's chambers. Where the Hourglass is merely a container for the Sands of Time, the Dagger is capable of manipulating the Sands' magic power.
Appears in 6 games
First appeared in Prince of Persia: The Sands of Time
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Airship
The number one choice for video game characters who need to travel across large distances.
Appears in 136 games
First appeared in Time Pilot
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Magic Carpet
The Magic Carpet is a great mode of transportation that can take you over wide chasms, poisonous fields or just simply on a ride.
Appears in 54 games
First appeared in Arabian
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Floating Blocks
How powerups are granted in old-school platform games. Also seen in many paddle-controlled games as an object to destroy for points and/or powerups.
Appears in 110 games
First appeared in Breakout
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Exploding Crates
Similar to exploding barrels. Found in many action games and platformers, usually explode when hit, shot, or smacked.
Appears in 57 games
First appeared in Firepower 2000
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Lead Pipe
This classic plumbing fixture-turned-weapon is a common standby for street fighters and serial-killer-hunting detectives everywhere.
Appears in 77 games
First appeared in Renegade
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AWP
One Shot. One Kill.
Appears in 17 games
First appeared in Spec Ops II: Green Berets
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Longshot Sniper Rifle
The LongShot is a high-powered bolt action single shot rifle.
Appears in 4 games
First appeared in Gears of War
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Wrench
A handy melee weapon that doubles as a tool for repairing things. This weapon has played a key role when it comes to smashing things for many protagonists.
Appears in 219 games
First appeared in Mystery Fun House
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Hammer of Dawn
The Hammer of Dawn is a very powerful C.O.G. weapon used to take down large enemies. The Hammer requires an orbital satellite be in the line of sight before use, which limits it to the outdoors.
Appears in 3 games
First appeared in Gears of War
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Boomshot Grenade Launcher
The Boom Shot grenade launcher is a short to mid range weapon that discharges explosive projectiles through a large barrel.
Appears in 3 games
First appeared in Gears of War
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Chainsaw Bayonet
The Chainsaw Bayonet is the standard attachment to the Lancer Assault Rifle and is the only type of melee attack that will instantly kill enemies. The chainsaw itself can be used to cut enemies in half with its sharp tipped razor blades.
Appears in 4 games
First appeared in Silent Hill 3
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Torque Bow
The Torque Bow fires Imulsion fueled arrow-like projectiles, which explode shortly after impacting with a surface. The Bow also features two blades which help during close-quarter combat.
Appears in 3 games
First appeared in Gears of War
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Heart
Hearts in video games are often associated with health or extra lives. From picking them up free of charge to buying them for in-game money.
Appears in 226 games
First appeared in Sheriff
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Soul Edge
The Soul Edge is a large, powerful blade, imbued with the power to consume souls and become stronger, and to enslave the minds of those who wield it, to better gather more souls through wanton murder. It has been held by several characters in the Soul Calibur series of games.
Appears in 16 games
First appeared in Soul Edge
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Laser
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
Appears in 836 games
First appeared in Space Invaders
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Brute Spike Rifle
A primary weapon of the Brute forces of the Covenant in the Halo Universe, the Spiker fires superheated metal 'spikes' at its targets.
Appears in 1 games
First appeared in Halo 3
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Apple
A fruit that often provides score or acts as a healing item in games.
Appears in 346 games
First appeared in Pac-Man
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Covenant Carbine
An unusual Covenant projectile weapon, this powerful, accurate, and scoped weapon effectively shoots tiny fuel rods of fissile material. The shielded auto ejecting magazines each hold 18 rounds of radioactive ammunition.
Appears in 1 games
First appeared in Halo 2
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Banana Bird
Collectible Item
Appears in 1 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
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Needler
Razor sharp crystalline projectiles are fired from this elaborately designed Covenant weapon, and it is widely believed that they use heat and organic signatures to home in on targets. The needles cause a chemical reaction in close proximity resulting in an explosive effect.
Appears in 5 games
First appeared in Halo: Combat Evolved
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M41 Rocket Launcher
Alternatively called the "Spanker" or "Jackhammer", the M41 is a heavy ordinance weapon of the UNSC arsenal. It sports a 2x scope, and can fire over long distances with devastating accuracy.
Appears in 7 games
First appeared in Marathon
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Bottle
Whether it's translucent, transparent, opaque, glass, plastic, or some other material the bottle can be your best friend, or your worst enemy. Sometimes filled with liquor, or maybe an extra supply of lantern oil.
Appears in 523 games
First appeared in Acheton
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BR55 Battle Rifle
The BR55 Battle Rifle is a UNSC gas-operated projectile weapon. It fires a larger caliber bullet than an assault rifle, giving more power but also more recoil.
Appears in 5 games
First appeared in Halo 2
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Alpha Particle Accelerator Cannon
A weapon that you can get in many of the X games. The weakest of the P.A.C.'s in The X series.
Appears in 3 games
First appeared in Star Cruiser
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Air-Cushion Hovercraft
Traditional hovercraft that works by having an inflated air-cushion that it floats upon.
Appears in 18 games
First appeared in Eliminator
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Airborne Hovercraft
As opposed to air-cushion hovercraft, this hovercraft floats freely in the air.
Appears in 58 games
First appeared in Ultima
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Gravity Hammer
Hammer used by Brutes in Halo 3.
Appears in 2 games
First appeared in Halo 2
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M90 Shotgun
The M90 Shotgun is the resident UNSC close combat weapon. It is a very large and heavy weapon.
Appears in 4 games
First appeared in Halo: Combat Evolved
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M7 SMG
The M7 submachine gun is a UNSC-issued, gas-operated weapon capable of continuous fire. The substantial kickback necessitates that the user constantly readjust their aim during sustained fire. When wielded two at a time, the SMG becomes particularly deadly.
Appears in 3 games
First appeared in Halo 2
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Mustache
The manliest type of facial hair.
Appears in 430 games
First appeared in Sheriff
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Particle Beam Rifle
A hand carried particle beam acceleration weapon. Its range is basically only limited by its 5 or 10x zoom scope.
Appears in 5 games
First appeared in Halo 2
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Brute Shot
Firing explosive grenade-like projectiles, this Brute weapon is also furnished with a razor-sharp, stock-mounted bayonet used in close-quarters combat. With only six rounds per ammo belt, the Brute Shot is effective, but limited.
Appears in 1 games
First appeared in Halo 2
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Plasma Rifle
The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
Appears in 33 games
First appeared in The Screamer
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Vorpal Blade
Special blade for killing non-material beings. Notably seen in Dungeon Master (Amiga, ST, SNES) and in American McGee's Alice.
Appears in 9 games
First appeared in Dungeon Master
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Fireball
A ball of hot flickering fire. Usually thrown from the hero's hand into the squealing face of the enemy.
Appears in 417 games
First appeared in Sasuke vs Commander
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Plasma Pistol
The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
Appears in 8 games
First appeared in Marathon
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