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Vial
Generally used to hold blood or other biological or chemical liquids.
Appears in 53 games
First appeared in Déjà Vu: A Nightmare Comes True
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Spring Ball
One of Samus Aran's power ups. It gives her the ability to jump while in morph ball form. It is often not needed to complete the game.
Appears in 5 games
First appeared in Metroid II: Return of Samus
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Eliphas
Tsine Espio's personal unit in Super Robot Taisen Z. Known for it's combat abilities, it's very strong in short range combat.
Appears in 1 games
First appeared in Super Robot Wars Z
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Shurouga
Asakim Downin's mech in Super Robot Taisen Z. It's an unkown mech, but it is suprisingly fast.
Appears in 1 games
First appeared in Super Robot Wars Z
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Magnusson Device
Also called the Strider buster, the Magnusson Device is a weapon that Gordon Freeman uses to take down Striders and Hunters in Half-Life 2: Episode Two.
Appears in 3 games
First appeared in Synergy
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Toolbox
A toolbox is a box that contains mechanical tools.
Appears in 58 games
First appeared in Robot Odyssey
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Can Opener
An object used to open "cans".
Appears in 11 games
First appeared in Maniac Mansion: Day of the Tentacle
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Air Grille
An air grille is a removable object that hide an alternative way in some video games.
Appears in 16 games
First appeared in GoldenEye 007
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Square
One of the more common shapes in Euclidian geometry, the square in its purest form is often seen in games with primitive or retro-inspired graphics.
Appears in 8 games
First appeared in Combat
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Guide to Anvil
Written by Alessia Ottus, Guide to Anvil is a breakdown of the five districts of Anvil.
Appears in 1 games
First appeared in The Elder Scrolls IV: Oblivion
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Hoverskid
Hoverskids are armed vehicles used on the planet Seche by both the Traffic Department and the Vultures.
Appears in 1 games
First appeared in Traffic Department 2192
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Raftclans
There are only four Rafclans in Super Robot Taisen J's universe. Of the three, are piloted by Al-Van Ranks, Fu-Lu Mu-Lu, and Jua-Mu Dalbi. The fourth one is still located on earth.
Appears in 1 games
First appeared in Super Robot Wars J
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Vorlent
One of the Fury Knight's mass produced units. It can be unlocked as the starting unit for the main character for Super Robot Taisen J, by completing three playthroughs using the other three beginning units in each of those playthroughs.
Appears in 1 games
First appeared in Super Robot Wars J
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Longbow
A Longbow is a bow which can shoot an arrow a great distance. Many games feature the Longbow, including: Age of Empires, Guild Wars, The Elder Scrolls IV: Oblivion and even Resident Evil 5, to name a few.
Appears in 73 games
First appeared in Dragonstomper
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Spinner
A gear shaped, top like item found in Arbiter's Grounds. Link rides it like a skateboard and uses it to ride along grooves in walls.
Appears in 1 games
First appeared in The Legend of Zelda: Twilight Princess
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Ball and Chain
A weapon with a heavy metal ball attached to a chain. The ball may or may not have spikes.
Appears in 49 games
First appeared in Shao-Lin's Road
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Blood
The "liquid of life" for practically all beings. In games, most commonly found outside the body and can be found in a pooled, spilled, dried, fresh or splattered state. This page is for games that actually have blood as an obtainable object.
Appears in 533 games
First appeared in Go to Hell
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Hyperspace Core
The Hyperspace Core is a device that allows for hyperspace travel in the Homeworld games
Appears in 2 games
First appeared in Homeworld
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ATV
Abbreviation of All Terrain Vehicle.
Appears in 48 games
First appeared in Quad Challenge
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Ritter Dagger
The weapon gifted to the Ritter family by St. George, to slay evil wherever it lurks.
Appears in 3 games
First appeared in Gabriel Knight: Sins of the Fathers
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Diskarmor
Rygar's primary and only weapon. A basic yo-yo/mace weapon, this is the only weapon Rygar can get.
Appears in 4 games
First appeared in Rygar
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Videotape
Videotapes are objects designed to store audiovisual footage. They are featured prominently in the Tony Hawk franchise.
Appears in 47 games
First appeared in Wild Gunman
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Satchel Charge
A satchel charge is an explosive pack used by militaries in the war, this "bag" contains powerful explosives to destroy and demolish heavy enemy targets.
Appears in 15 games
First appeared in Myth: The Fallen Lords
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Trident
A trident is a weapon generally seen in fighting video games.
Appears in 75 games
First appeared in Fathom
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Harpoon
A harpoon is a weapon or/and instrument used as a weapon or a tool to catch fish in some video games.
Appears in 54 games
First appeared in Sea Hunt
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Anti-Personnel Mine
An anti-personnel mine is a type of mine specifically made to use against humans.
Appears in 62 games
First appeared in Warp 1
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Anti-Tank Mine
An anti-tank mine is a special mine made specifically to destroy tanks or war vehicles.
Appears in 32 games
First appeared in Command & Conquer: Red Alert
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Chopsticks
A pair of wooden sticks used for transporting food from one's plate to one's mouth. Has been known to be used as a lethal weapon.
Appears in 34 games
First appeared in The Karate Kid: Part II - The Computer Game
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Egg Sandwich
A type of sandwich with egg in the middle, can also have other garnishes such as bacon, ham, or even a beef patty.
Appears in 2 games
First appeared in Cooking Mama
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School Bus
A bus used to take kids to school. Usually featured in videogames with some amount of controversy.
Appears in 53 games
First appeared in Ms. Pac-Man
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Graduation Hat
A hat that is worn by a graduating student on their graduation day.
Appears in 4 games
First appeared in Bully
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Mobile Construction Vehicle
The Mobile Construction Vehicle or MCV plays a key part in most of the Command and Conquer series. In its Deployed state it becomes the main structure in the player's base, allowing the construction of other buildings.
Appears in 12 games
First appeared in Dune II: The Building of a Dynasty
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GPS
An electronic device used to locate ones position in a given area. Uses a satellite to find it.
Appears in 23 games
First appeared in Rocky Mountain Trophy Hunter II
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Clawshot
A grappling hook on a chain attached to a gauntlet
Appears in 1 games
First appeared in The Legend of Zelda: Twilight Princess
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Letter
Letters are a form of written communication, which in recent times have been superseded by internet communications.
Appears in 107 games
First appeared in Hokkaidou Rensa Satsujin: Ohotsuku ni Kiyu!!
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Van
Used to drive around in.
Appears in 109 games
First appeared in Night Driver
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Photo
An image captured with a camera.
Appears in 252 games
First appeared in Kabul Spy
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Great Knife
Massive weapon wielded by Pyramid Head. Hard to use but lethal.
Appears in 2 games
First appeared in Silent Hill 2
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Health Drink
Health drinks restore energy by providing nourishment. Effects are usually fairly mild.
Appears in 20 games
First appeared in Courageous Perseus
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Radio
Small portable audio device originally known as a "wireless", that receives signal from a radio tower. May emit static when monsters are nearby, or emit voices when a talk show host is on.
Appears in 204 games
First appeared in Brain Breaker
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Hacky Sack
A cloth sack full of small beads. Used in a game in which the Sack is kept in the air as long as possible. Head, feet, knees are most commonly used, no hands. Also known as a footbag.
Appears in 1 games
First appeared in California Games
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Baseball Glove
A baseball glove is used to catch a baseball. Fielders wear them.
Appears in 158 games
First appeared in Baseball
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Eye of Infinity
The Eye of Infinity is the most valuable gem in the Solana Galaxy. It is kept in a glass case in the gem wing of the Boltaire Museum.
Appears in 7 games
First appeared in Ratchet & Clank
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Nachos
Nachos are tortilla chips covered in cheese and possibly other things like hamburger, sour cream, salsa, onions, etc. October 21st is the International Day of the Nacho, so go out and celebrate.
Appears in 7 games
First appeared in Taco Bell: Tasty Temple Challenge
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