xanth93's Paper Mario (Nintendo 64) review

An amazing RPG experience on the Nintendo 64

 Paper Mario is the second Mario RPG to be released. The first, Super Mario RPG: Legend of the Seven Stars, was released back in 1996 for the SNES, and it was an amazing game. It strayed away from the platforming that Mario is known best for. To go to an RPG type of gamplay and stay true to Mario is amazing. Square helped develop the game, so it's no surprise that it was great.

Paper Mario was developed by Intelligent Systems, and the gameplay is very different from the SNES counterpart, as well as the artwork. However, Square was never needed to make a great RPG. Paper Mario is the best RPG available on the Nintendo 64.

The story is very typical. Bowser captures Peach... again. This time, however, it is much more involved. Bowser stole a special artifact from the star spirits, guardians of a place in the sky called Star Haven. These stars grant wishes. But they can't without the artifact, the Star Rod, that Bowser stole.

I won't reveal anymore information on the story, but basically Mario needs to stop Bowser. It's really unoriginal, but it's Mario. Only Mario can get away with the same story with different variations every game.

The graphics are very different from just about every other game released on the market. All the characters are made out of paper. All the environments are paper, hence the name Paper Mario. Mario is 2-D, as are all the other characters, but they move in 3-D. It's a unique graphical style, but it works very well.

From a technical standpoint, it performs very well. It maintains a consistent frame rate with few slowdowns. But whenever the frame rate drops, it doesn't impact the experience of the game.

It also sounds nice. It has a catchy soundtrack, some being past Mario tunes, while most are new and interesting. The sound effects are solid, and none feel like they're in a place where they shouldn't be. There is no voice acting, but then again, what N64 had voice acting? It doesn't need voice acting because the script is written very well. It is funny and light-hearted.

The gameplay is unique to RPGs. There are no random battles like traditional RPGs, but instead, enemies are around and you have to either go after them or avoid them in order to determine whether there's a fight or not, save bosses and mini-bosses, which must be fought. What's different about this game is that you or the enemy can attack to get a first strike, which will damage whomever got hit prior to the battle. It is very unique and a lot of fun.

The game itself is, in every aspect, very unique. The graphics, gameplay, and also the area designs. Each area in the game is extremely different, and all are very well designed. It all goes well with the graphics, which is awesome.

The replay value isn't too bad either. The sidequests are all different; it's not like a Final Fantasy game where you go get ultimate weapons for each characters or fight big, bad enemies. There are things like fighting hard enemies, doing favors for an old koopa, playing games, etc. All in all, there are a large variety of extra things to do. And for those who don't play it for a while, it's worth coming back to.

My only problem with this game would have to be the level-up system. To gain a level, you must earn 100 star points, which you get from defeating enemies. The problem is after you get to a high enough level, it'll be extremely hard to get any star points since the easy enemies will give you no star points if you're strong enough. Even harder enemies, if you're a really high level, will give you nothing. It's a real pain if you want to max out stats, but at the same time, it does prevent needless grinding.

Paper Mario is an achievement in every way. From its unique... everything; to the interesting, though clichéd, story; and from the diverse sidequests, Paper Mario is a game that should be owned by anyone who has a Nintendo 64 or a Wii. For $10 on the Virtual Console, or for whatever people are selling the game for on Ebay or whatnot for an Nintendo 64 version, Paper Mario is wroth it--unless idiots are selling the Nintendo 64 copy for more than retail price. I got the game at retail price eight years ago, and it is definitely worth it.

0 Comments

Other reviews for Paper Mario (Nintendo 64)

    Pure fun. 0

    Every once in a while a game comes along that just makes you... happy.GameplayIf you've played Super Mario RPG, this game will feel very familiar. It's the basic jrpg layout with action commands to involve the player more in the battle. The only thing that REALLY makes it stand out is the fun, memorable boss battles. They can be tough, they have great (and unique for every boss) music, and very interesting characters to battle against. The only problem is that the non-boss fights can get repetit...

    0 out of 0 found this review helpful.

    Makes you laugh and smile in ways you'll never forget. 0

    Positive: - great RPG elements - excellent graphics and sound - just makes you smile - pretty lengthy adventure - fun to play -Negative: nothing worth notingPaper Mario is an amazing game. It was among the last games to come out on the Nintendo 64, and it's almost a shame it didn't get pushed back a bit and put on GameCube so the visuals could have been a bit better. Playing Paper Mario will be one of the most unforgettable gaming experiences you'll ever have. The creative paper world is great, ...

    0 out of 0 found this review helpful.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.