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    Portal 2

    Game » consists of 20 releases. Released Apr 19, 2011

    Portal 2 is the sequel to the acclaimed first-person puzzle game, carrying forward its love of mind-bending problems and its reckless disregard for the space-time continuum.

    Creepy cubes (Minor spoilers)

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    s7evn

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    #1  Edited By s7evn

    Am I the only one who finds the cubes with legs kind of creepy? Just wondering if it's just me, but they kind of resemble a disfigured child or animal in a way.

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    PaulRevere

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    #2  Edited By PaulRevere

    Yeah I actually felt bad for them, which is really weird I suppose.

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    Rockanomics

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    #3  Edited By Rockanomics

    I was really disturbed by them frankly.

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    nohthink

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    #4  Edited By nohthink

    Yes... It was very freaky... The way they crawled and I felt bad too. It was like watching Frankenstein....

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    FlyingRat

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    #5  Edited By FlyingRat

    I thought they were creepy as well. They actually startled me once, cause i just put it down, not really thinking of it as something other than a weird looking cube, but then i turn away for a second and turn back around and it crawled towards me during that time, so it's like right in front of my face now... Wasn't expecting that... :) Also i think it was like 3 in the morning, so that didn't help.

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    sparklykiss

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    #6  Edited By sparklykiss

    I can't seem to play Portal 2 during normal daylight hours, so the cubes freaked me out and I felt incredibly guilty for them. I'm also that person who feels bad for knocking over turrets because their cries and being in despair is a huge guilt trip. I also cannot pick up these cubes and have them looking at me. I have to look around them because it weirds me out a bit.

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    vogon

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    #7  Edited By vogon

    the legged cubes freaked me the fuck out. especially the way you'd put them down, and if they were right-side-up they'd slowly lurch toward you with a fiery gleam in their eye.
    basically, I physically shuddered every time I had to mess with one of the cubes.  and by the end of the game, I had learned to master the proper little flick to flip them on their back as I dropped them, immobilizing them.

    early front-runner for scariest NPC of 2011.

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    manhattan_project

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    #8  Edited By manhattan_project

    Was more sad for them than creeped out by them. It didn't help that I couldn't tell if their legs were shaking because they were scared I picked them up or because they were just poorly made.

    @Sparklykiss said:

    " I can't seem to play Portal 2 during normal daylight hours, so the cubes freaked me out and I felt incredibly guilty for them. I'm also that person who feels bad for knocking over turrets because their cries and being in despair is a huge guilt trip. I also cannot pick up these cubes and have them looking at me. I have to look around them because it weirds me out a bit. "

    This is me too. Its the reason why I picked up the "I'm different" turret.
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    MisterMouse

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    #9  Edited By MisterMouse
    @nosiwohL said:
    " Yeah I actually felt bad for them, which is really weird I suppose. "
    yes I felt bad for them as well, subject to wheatley's experiments...
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    eristocrat

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    #10  Edited By eristocrat

    I don't like that they can move.  It kind of creeps me out.

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    Cirdain

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    #11  Edited By Cirdain

    That's what they want you to think!

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    bybeach

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    #12  Edited By bybeach

    I found them really sad. they looked bewildered, frightened and with just enough sentience to realize they were fucked over. It always got me how the first thing they did was try to headbutt. They were funny, but their config.was cruel.
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    WickedCestus

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    #13  Edited By WickedCestus

    I was creeped out by them too. Whenever I would see one crawling around on it's own I would immediately throw it off a cliff and get a new one. I couldn't stand seeing them crawl. I tend to hate everything that crawls in video games though.

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    manhattan_project

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    @bybeach said:
    " I found them really sad. they looked bewildered, frightened and with just enough sentience to realize they had been fucked over. It always got me how the first thing they did was try to headbutt. They were funny, but what was done to them was cruel. "
    The way you describe them makes me super depressed.

    I wonder if Valve had any idea they would cause so much guilt.
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    bybeach

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    #15  Edited By bybeach
    @Manhattan_Project said:
    " @bybeach said:
    " I found them really sad. they looked bewildered, frightened and with just enough sentience to realize they had been fucked over. It always got me how the first thing they did was try to headbutt. They were funny, but what was done to them was cruel. "
    The way you describe them makes me super depressed.

    I wonder if Valve had any idea they would cause so much guilt. "

    Valve did pretty well at describing an emergent world., AI, and all that. It's mean't to be humorous, overall, outside of dying.. I guess you would call this some robot on robot abuse.
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    Yanngc33

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    #16  Edited By Yanngc33

    The sound they make almost makes it look like they're in pain

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    EVO

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    #17  Edited By EVO

    When I first saw them I thought they could shoot, and for a moment I was concerned Portal 2 would turn into just another FPS.



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    I_smell

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    #18  Edited By I_smell

    Yeah I thought the game was about to get really dark on me n go all Bioshock for a sec when I first saw that. It was creepy!

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    guiseppe

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    #19  Edited By guiseppe

    They are totally creepy... In a deeply disturbing way.

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    B0nd07

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    #20  Edited By B0nd07

    I didn't find the Franken-cubes creepy at all.

    @bybeach said:

    " I found them really sad. they looked bewildered, frightened and with just enough sentience to realize they were fucked over. It always got me how the first thing they did was try to headbutt. They were funny, but their config.was cruel. "
    If you play through with the commentary, you'll see this is almost exactly what they were trying to convey.
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    AhmadMetallic

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    #21  Edited By AhmadMetallic
    @Rockanomics said:
    " I was really disturbed by them frankly. "
    yup..
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    jacksukeru

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    #22  Edited By jacksukeru

    They look like bugs trying to get out of a cocoon or something, totally gross yeah.

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