Jimbo_N

RT @LionheadStudios: Watch the interview with @pmolyneux and @Gamereactor here http://ow.ly/14Ywj - recorded at Game Jam in Copenhagen
followed by
30
| |

It's been way too long since I saw a meaty interview with Peter Molyneux. Today I spotted this one via Lionheads twitter (@LionheadStudios). 12 minutes from GameJam in Copenhagen by Game Reactor. Super excited to see what Natal, Milo and Fable 3 will bring.  
Couldn't find the code to get the video direcly to this post so I'll guess this link will have to do.   

 
 
| |
Some quick notes after my first 4h 30min night with the game. 
 
- Amazing facial animations. Eyes in particular. When they nail the face and the eyes just perfecly in some scenes its almost scary. The eyes tells a story of its own in this game. 
- Totally regretting creating a custom face once again. This part havent been improved since the first one. The custom faces always end up looking wierd in some way and overall it looks way more "plastic" than the standard shepard. 
- Best Sci-Fi nightclub ever in a videogame early on in the game. Man the atmosphere in that place is THICK! 
- Better subtle body movements of the bodies of the people talking. You´ll se people using their hands more or changing poses during conversation wich is something BioWare games really need. 
- Movement still have that wierd momentum shift from the first one that I didnt really like. Movement isnt snappy enough and it feels like the animation of the running is prioritized a bit much. If you´re making it more like a fast paced 3rd person shooter you gotta can the tank movement. 
- <3 the Captains Office. That place is sweet. Your private terminal, a music clock, small trinkets and fun stuff, a wardrobe 
- Man the atmosphere in the game overall is so dense. Its really not just the nightclub. So much attention to a really awesome Sci-Fi atmosphere that I can´t remember seeing outside of old movies before. 
- The Asari are still the best looking alien race from a technical and artistical standpoint. 
- There´s some REAL moral weight to conversations and choices. I ended the first game as full renegade but now I just can´t get myself to choose the renegade option all of the time. I did a few times and ended up thinking about it in bed afterwards. 
- Already feeling the more serious and darker tone of the game and the universe. And its really mindblowing at times. 
- Cannot wait to meet more of the party members. They seem to be the best set of characters yet in a BioWare game.
| |
When I finished Uncharted 2 I wrote a blog post about it saying what I thought about it. I made some points about how the core gameplay of Uncharted is still kind of rough around the edges. While randomly browsing the forums tonight I came across this topic and after reading it I realize that this guy put my thoughts into words even better than I did myself. 
I agree fully with every point this guy makes and I recommend everyone to go check out this thread for some very good opinions on a very good but not perfect game! 

Concept art from Uncharted 2: Among Thieves
Concept art from Uncharted 2: Among Thieves
| |
.. how many times you have ACTUALLY heard Nolan North. You think you hear him everywhere but give this a listen and you´ll realize just how crazy his voice skills actually are. 

 
 
| |
..on the set of THE best game to movie flick ever and frankly, one of the best movies ever period. I´ve seen the movie countless times and I own an imported version od the DVD that´s probably hard to find by now but this was still the first time seeing this golden 15 minutes. Awesome !