I'd just make use of the User Review tool and write my own counter. It's not difficult for me to see how people might not enjoy a game I'm playing. Alpha Protocol for example, is a game that I loved, but it was very obvious to me as I played it that most people would not call it "good." Bullets don't land where you want them to, the AI acts like someone gave an 8 year old crack, and textures sometimes take excessively long to appear. However, I absolutely loved it. I was a sucker for the story, and the way all my actions impacted subsequent missions kept me riveted the whole way through. I was playing through the game as a stealthy character, and I kind of enjoyed the fact I couldn't rely on my guns.
When Jeff gave it three out of five stars, I completely understood. Honestly, given the frustration I had trying to play the game like a run and gun soldier the second time around, I think it was generous.
Ultimately, the quality of the review is what would influence me here. Jeff made his points well, and every single gripe he had was well justified and backed up with evidence. It was an honest analysis, and as long as Giantbomb can give me that I leave it up to myself to decide if a low scoring game is worth the risk.
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